Fix wrong-thread issue
Bug: 18259560
Change-Id: Ic63a86efba9c86f21defac0695a73db8b09ae284
diff --git a/libs/hwui/DeferredLayerUpdater.h b/libs/hwui/DeferredLayerUpdater.h
index dda3e89..84411ed 100644
--- a/libs/hwui/DeferredLayerUpdater.h
+++ b/libs/hwui/DeferredLayerUpdater.h
@@ -76,7 +76,7 @@
ANDROID_API bool apply();
- ANDROID_API Layer* backingLayer() {
+ Layer* backingLayer() {
return mLayer;
}
diff --git a/libs/hwui/DisplayListRenderer.cpp b/libs/hwui/DisplayListRenderer.cpp
index c17dd09..b18eb8f 100644
--- a/libs/hwui/DisplayListRenderer.cpp
+++ b/libs/hwui/DisplayListRenderer.cpp
@@ -23,6 +23,7 @@
#include "Caches.h"
#include "DeferredDisplayList.h"
+#include "DeferredLayerUpdater.h"
#include "DisplayListLogBuffer.h"
#include "DisplayListOp.h"
#include "DisplayListRenderer.h"
@@ -188,9 +189,11 @@
return DrawGlInfo::kStatusDone;
}
-status_t DisplayListRenderer::drawLayer(Layer* layer, float x, float y) {
- mDisplayListData->ref(layer);
- addDrawOp(new (alloc()) DrawLayerOp(layer, x, y));
+status_t DisplayListRenderer::drawLayer(DeferredLayerUpdater* layerHandle, float x, float y) {
+ // We ref the DeferredLayerUpdater due to its thread-safe ref-counting
+ // semantics.
+ mDisplayListData->ref(layerHandle);
+ addDrawOp(new (alloc()) DrawLayerOp(layerHandle->backingLayer(), x, y));
return DrawGlInfo::kStatusDone;
}
diff --git a/libs/hwui/DisplayListRenderer.h b/libs/hwui/DisplayListRenderer.h
index 901e8f0..40c8026 100644
--- a/libs/hwui/DisplayListRenderer.h
+++ b/libs/hwui/DisplayListRenderer.h
@@ -44,6 +44,7 @@
///////////////////////////////////////////////////////////////////////////////
class DeferredDisplayList;
+class DeferredLayerUpdater;
class DisplayListRenderer;
class DisplayListOp;
class DrawOp;
@@ -150,7 +151,7 @@
// ----------------------------------------------------------------------------
// Canvas draw operations - special
// ----------------------------------------------------------------------------
- virtual status_t drawLayer(Layer* layer, float x, float y);
+ virtual status_t drawLayer(DeferredLayerUpdater* layerHandle, float x, float y);
virtual status_t drawRenderNode(RenderNode* renderNode, Rect& dirty, int32_t replayFlags);
// TODO: rename for consistency
diff --git a/libs/hwui/Renderer.h b/libs/hwui/Renderer.h
index a2f8c05..3159d1e 100644
--- a/libs/hwui/Renderer.h
+++ b/libs/hwui/Renderer.h
@@ -220,7 +220,6 @@
// ----------------------------------------------------------------------------
// Canvas draw operations - special
// ----------------------------------------------------------------------------
- virtual status_t drawLayer(Layer* layer, float x, float y) = 0;
virtual status_t drawRenderNode(RenderNode* renderNode, Rect& dirty,
int32_t replayFlags) = 0;