commit | 64a851357b1c0fff2ddfbc439d32bef969430130 | [log] [tgz] |
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author | Andreas Miko <amiko@google.com> | Thu Dec 07 15:57:38 2023 +0100 |
committer | Andreas Miko <amiko@google.com> | Wed Dec 13 10:59:54 2023 +0100 |
tree | 6561ee315c4ee03e807af11010eaa1b2a0ce3ef3 | |
parent | b5deb18e766ab843672e15863cc9ef5fea449caa [diff] |
Fix SceneGestureHandler edge cases 1. if both upOrLeft and downOrRight become `null` during a transition this will crash 2. if one of them changes during a transition, the transition will jump cut to the new target Test: new and old tests in SceneGestureHandlerTest Bug: b/310915136 Flag: NONE Change-Id: Ic4527a0e13b949116ac2bd805302419b6b8b5d47