Fix typos and use new HAL_PRIORITY_URGENT_DISPLAY constant
Change-Id: I703f8a96dd0dfec427e74363ad95729bfefc95c7
diff --git a/include/utils/threads.h b/include/utils/threads.h
index c8e9c04..c84a9b4 100644
--- a/include/utils/threads.h
+++ b/include/utils/threads.h
@@ -20,6 +20,7 @@
#include <stdint.h>
#include <sys/types.h>
#include <time.h>
+#include <system/graphics.h>
#if defined(HAVE_PTHREADS)
# include <pthread.h>
@@ -42,8 +43,8 @@
* ** Keep in sync with android.os.Process.java **
* ***********************************************
*
- * This maps directly to the "nice" priorites we use in Android.
- * A thread priority should be chosen inverse-proportinally to
+ * This maps directly to the "nice" priorities we use in Android.
+ * A thread priority should be chosen inverse-proportionally to
* the amount of work the thread is expected to do. The more work
* a thread will do, the less favorable priority it should get so that
* it doesn't starve the system. Threads not behaving properly might
@@ -66,7 +67,7 @@
ANDROID_PRIORITY_DISPLAY = -4,
/* ui service treads might want to run at a urgent display (uncommon) */
- ANDROID_PRIORITY_URGENT_DISPLAY = -8,
+ ANDROID_PRIORITY_URGENT_DISPLAY = HAL_PRIORITY_URGENT_DISPLAY,
/* all normal audio threads */
ANDROID_PRIORITY_AUDIO = -16,