commit | 8cba01348cb0b39ef6f1d0d3206b7506fe2720e0 | [log] [tgz] |
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author | Beverly <beverlyt@google.com> | Tue May 18 11:49:18 2021 -0400 |
committer | Beverly Tai <beverlyt@google.com> | Tue May 18 16:10:38 2021 +0000 |
tree | c27084c03a58d9b7a11e9ce631e7e44808958293 | |
parent | 65782cf2c14cf4e3603b6ee5a9690891fb99f8cd [diff] |
onFinished, update scrim based on lastState When the AOD scrim animation was being cancelled, the new state would already be set to UNLOCKED, so the scrim tint/alpha would be wrong during the AOD => UNLOCKED transition. Instead of using the current scrimState, use the scrim state of the cancelled animation. Test: manual Bug: 185374936 Change-Id: Id75ef5739e0a1f89dfdc062a5c6a8e1a33b4a40f