Refactor hwuitest

Yank animations out into their own files

Change-Id: Iea522ee032752019c07ff308c3a3993011054308
diff --git a/libs/hwui/Android.mk b/libs/hwui/Android.mk
index 92226f5..0a57d50 100644
--- a/libs/hwui/Android.mk
+++ b/libs/hwui/Android.mk
@@ -30,6 +30,7 @@
     utils/StringUtils.cpp \
     utils/TestWindowContext.cpp \
     utils/VectorDrawableUtils.cpp \
+    utils/TestUtils.cpp \
     AmbientShadow.cpp \
     AnimationContext.cpp \
     Animator.cpp \
@@ -253,9 +254,11 @@
 
 LOCAL_SRC_FILES += \
     tests/TestContext.cpp \
-    tests/TreeContentAnimation.cpp \
+    tests/TestSceneRunner.cpp \
     tests/main.cpp
 
+LOCAL_SRC_FILES += $(call all-cpp-files-under, tests/scenes)
+
 include $(BUILD_EXECUTABLE)
 
 # ------------------------
diff --git a/libs/hwui/microbench/DisplayListCanvasBench.cpp b/libs/hwui/microbench/DisplayListCanvasBench.cpp
index 7a62037..4be1f99 100644
--- a/libs/hwui/microbench/DisplayListCanvasBench.cpp
+++ b/libs/hwui/microbench/DisplayListCanvasBench.cpp
@@ -23,7 +23,7 @@
 #include "DisplayListCanvas.h"
 #endif
 #include "microbench/MicroBench.h"
-#include "unit_tests/TestUtils.h"
+#include "utils/TestUtils.h"
 
 using namespace android;
 using namespace android::uirenderer;
diff --git a/libs/hwui/microbench/OpReordererBench.cpp b/libs/hwui/microbench/OpReordererBench.cpp
index b24858e..eea0c7f 100644
--- a/libs/hwui/microbench/OpReordererBench.cpp
+++ b/libs/hwui/microbench/OpReordererBench.cpp
@@ -21,7 +21,7 @@
 #include "OpReorderer.h"
 #include "RecordedOp.h"
 #include "RecordingCanvas.h"
-#include "unit_tests/TestUtils.h"
+#include "utils/TestUtils.h"
 #include "microbench/MicroBench.h"
 
 #include <vector>
diff --git a/libs/hwui/tests/Benchmark.h b/libs/hwui/tests/Benchmark.h
index e16310e..3f87d7f 100644
--- a/libs/hwui/tests/Benchmark.h
+++ b/libs/hwui/tests/Benchmark.h
@@ -16,6 +16,8 @@
 #ifndef TESTS_BENCHMARK_H
 #define TESTS_BENCHMARK_H
 
+#include "TestScene.h"
+
 #include <string>
 #include <vector>
 
@@ -26,12 +28,17 @@
     int count;
 };
 
-typedef void (*BenchmarkFunctor)(const BenchmarkOptions&);
+typedef test::TestScene* (*CreateScene)(const BenchmarkOptions&);
+
+template <class T>
+test::TestScene* simpleCreateScene(const BenchmarkOptions&) {
+    return new T();
+}
 
 struct BenchmarkInfo {
     std::string name;
     std::string description;
-    BenchmarkFunctor functor;
+    CreateScene createScene;
 };
 
 class Benchmark {
diff --git a/libs/hwui/tests/TestScene.h b/libs/hwui/tests/TestScene.h
new file mode 100644
index 0000000..b5d8954
--- /dev/null
+++ b/libs/hwui/tests/TestScene.h
@@ -0,0 +1,44 @@
+/*
+ * Copyright (C) 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#ifndef TESTS_TESTSCENE_H
+#define TESTS_TESTSCENE_H
+
+namespace android {
+namespace uirenderer {
+class RenderNode;
+
+#if HWUI_NEW_OPS
+class RecordingCanvas;
+typedef RecordingCanvas TestCanvas;
+#else
+class DisplayListCanvas;
+typedef DisplayListCanvas TestCanvas;
+#endif
+
+namespace test {
+
+class TestScene {
+public:
+    virtual ~TestScene() {}
+    virtual void createContent(int width, int height, TestCanvas& renderer) = 0;
+    virtual void doFrame(int frameNr) = 0;
+};
+
+} // namespace test
+} // namespace uirenderer
+} // namespace android
+
+#endif /* TESTS_TESTSCENE_H */
diff --git a/libs/hwui/tests/TestSceneRunner.cpp b/libs/hwui/tests/TestSceneRunner.cpp
new file mode 100644
index 0000000..0376e10
--- /dev/null
+++ b/libs/hwui/tests/TestSceneRunner.cpp
@@ -0,0 +1,89 @@
+/*
+ * Copyright (C) 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "AnimationContext.h"
+#include "Benchmark.h"
+#include "RenderNode.h"
+#include "TestContext.h"
+#include "scenes/TestSceneBase.h"
+#include "renderthread/RenderProxy.h"
+#include "renderthread/RenderTask.h"
+
+#include <cutils/log.h>
+#include <gui/Surface.h>
+#include <ui/PixelFormat.h>
+
+using namespace android;
+using namespace android::uirenderer;
+using namespace android::uirenderer::renderthread;
+using namespace android::uirenderer::test;
+
+class ContextFactory : public IContextFactory {
+public:
+    virtual AnimationContext* createAnimationContext(renderthread::TimeLord& clock) override {
+        return new AnimationContext(clock);
+    }
+};
+
+void run(const BenchmarkInfo& info, const BenchmarkOptions& opts) {
+    // Switch to the real display
+    gDisplay = getBuiltInDisplay();
+
+    std::unique_ptr<TestScene> scene(info.createScene(opts));
+
+    TestContext testContext;
+
+    // create the native surface
+    const int width = gDisplay.w;
+    const int height = gDisplay.h;
+    sp<Surface> surface = testContext.surface();
+
+    sp<RenderNode> rootNode = TestUtils::createNode(0, 0, width, height,
+            [&scene, width, height](RenderProperties& props, TestCanvas& canvas) {
+        props.setClipToBounds(false);
+        scene->createContent(width, height, canvas);
+    });
+
+    ContextFactory factory;
+    std::unique_ptr<RenderProxy> proxy(new RenderProxy(false,
+            rootNode.get(), &factory));
+    proxy->loadSystemProperties();
+    proxy->initialize(surface);
+    float lightX = width / 2.0;
+    proxy->setup(width, height, dp(800.0f), 255 * 0.075, 255 * 0.15);
+    proxy->setLightCenter((Vector3){lightX, dp(-200.0f), dp(800.0f)});
+
+    // Do a few cold runs then reset the stats so that the caches are all hot
+    for (int i = 0; i < 3; i++) {
+        testContext.waitForVsync();
+        nsecs_t vsync = systemTime(CLOCK_MONOTONIC);
+        UiFrameInfoBuilder(proxy->frameInfo()).setVsync(vsync, vsync);
+        proxy->syncAndDrawFrame();
+    }
+    proxy->resetProfileInfo();
+
+    for (int i = 0; i < opts.count; i++) {
+        testContext.waitForVsync();
+
+        ATRACE_NAME("UI-Draw Frame");
+        nsecs_t vsync = systemTime(CLOCK_MONOTONIC);
+        UiFrameInfoBuilder(proxy->frameInfo()).setVsync(vsync, vsync);
+        scene->doFrame(i);
+        proxy->syncAndDrawFrame();
+    }
+
+    proxy->dumpProfileInfo(STDOUT_FILENO, 0);
+}
diff --git a/libs/hwui/tests/TreeContentAnimation.cpp b/libs/hwui/tests/TreeContentAnimation.cpp
deleted file mode 100644
index 81bf9ed..0000000
--- a/libs/hwui/tests/TreeContentAnimation.cpp
+++ /dev/null
@@ -1,428 +0,0 @@
-/*
- * Copyright (C) 2015 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <cutils/log.h>
-#include <gui/Surface.h>
-#include <ui/PixelFormat.h>
-
-#include <AnimationContext.h>
-#include <DisplayListCanvas.h>
-#include <RecordingCanvas.h>
-#include <RenderNode.h>
-#include <renderthread/RenderProxy.h>
-#include <renderthread/RenderTask.h>
-#include <unit_tests/TestUtils.h>
-
-#include "Benchmark.h"
-#include "TestContext.h"
-
-#include "protos/hwui.pb.h"
-
-#include <stdio.h>
-#include <unistd.h>
-#include <getopt.h>
-#include <vector>
-
-using namespace android;
-using namespace android::uirenderer;
-using namespace android::uirenderer::renderthread;
-using namespace android::uirenderer::test;
-
-#if HWUI_NEW_OPS
-typedef RecordingCanvas TestCanvas;
-#else
-typedef DisplayListCanvas TestCanvas;
-#endif
-
-
-class ContextFactory : public IContextFactory {
-public:
-    virtual AnimationContext* createAnimationContext(renderthread::TimeLord& clock) override {
-        return new AnimationContext(clock);
-    }
-};
-
-static void recordNode(RenderNode& node, std::function<void(TestCanvas&)> contentCallback) {
-    TestCanvas canvas(node.stagingProperties().getWidth(), node.stagingProperties().getHeight());
-    contentCallback(canvas);
-    node.setStagingDisplayList(canvas.finishRecording());
-}
-
-class TreeContentAnimation {
-public:
-    virtual ~TreeContentAnimation() {}
-    int frameCount = 150;
-    virtual int getFrameCount() { return frameCount; }
-    virtual void setFrameCount(int fc) {
-        if (fc > 0) {
-            frameCount = fc;
-        }
-    }
-    virtual void createContent(int width, int height, TestCanvas* canvas) = 0;
-    virtual void doFrame(int frameNr) = 0;
-
-    template <class T>
-    static void run(const BenchmarkOptions& opts) {
-        // Switch to the real display
-        gDisplay = getBuiltInDisplay();
-
-        T animation;
-        animation.setFrameCount(opts.count);
-
-        TestContext testContext;
-
-        // create the native surface
-        const int width = gDisplay.w;
-        const int height = gDisplay.h;
-        sp<Surface> surface = testContext.surface();
-
-        RenderNode* rootNode = new RenderNode();
-        rootNode->incStrong(nullptr);
-        rootNode->mutateStagingProperties().setLeftTopRightBottom(0, 0, width, height);
-        rootNode->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y);
-        rootNode->mutateStagingProperties().setClipToBounds(false);
-        rootNode->setPropertyFieldsDirty(RenderNode::GENERIC);
-
-        ContextFactory factory;
-        std::unique_ptr<RenderProxy> proxy(new RenderProxy(false, rootNode, &factory));
-        proxy->loadSystemProperties();
-        proxy->initialize(surface);
-        float lightX = width / 2.0;
-        proxy->setup(width, height, dp(800.0f), 255 * 0.075, 255 * 0.15);
-        proxy->setLightCenter((Vector3){lightX, dp(-200.0f), dp(800.0f)});
-
-        recordNode(*rootNode, [&animation, width, height](TestCanvas& canvas) {
-            animation.createContent(width, height, &canvas); //TODO: no&
-        });
-
-        // Do a few cold runs then reset the stats so that the caches are all hot
-        for (int i = 0; i < 3; i++) {
-            testContext.waitForVsync();
-            proxy->syncAndDrawFrame();
-        }
-        proxy->resetProfileInfo();
-
-        for (int i = 0; i < animation.getFrameCount(); i++) {
-            testContext.waitForVsync();
-
-            ATRACE_NAME("UI-Draw Frame");
-            nsecs_t vsync = systemTime(CLOCK_MONOTONIC);
-            UiFrameInfoBuilder(proxy->frameInfo())
-                    .setVsync(vsync, vsync);
-            animation.doFrame(i);
-            proxy->syncAndDrawFrame();
-        }
-
-        proxy->dumpProfileInfo(STDOUT_FILENO, 0);
-        rootNode->decStrong(nullptr);
-    }
-};
-
-class ShadowGridAnimation : public TreeContentAnimation {
-public:
-    std::vector< sp<RenderNode> > cards;
-    void createContent(int width, int height, TestCanvas* canvas) override {
-        canvas->drawColor(0xFFFFFFFF, SkXfermode::kSrcOver_Mode);
-        canvas->insertReorderBarrier(true);
-
-        for (int x = dp(16); x < (width - dp(116)); x += dp(116)) {
-            for (int y = dp(16); y < (height - dp(116)); y += dp(116)) {
-                sp<RenderNode> card = createCard(x, y, dp(100), dp(100));
-                canvas->drawRenderNode(card.get());
-                cards.push_back(card);
-            }
-        }
-
-        canvas->insertReorderBarrier(false);
-    }
-    void doFrame(int frameNr) override {
-        int curFrame = frameNr % 150;
-        for (size_t ci = 0; ci < cards.size(); ci++) {
-            cards[ci]->mutateStagingProperties().setTranslationX(curFrame);
-            cards[ci]->mutateStagingProperties().setTranslationY(curFrame);
-            cards[ci]->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y);
-        }
-    }
-private:
-    sp<RenderNode> createCard(int x, int y, int width, int height) {
-        sp<RenderNode> node = new RenderNode();
-        node->mutateStagingProperties().setLeftTopRightBottom(x, y, x + width, y + height);
-        node->mutateStagingProperties().setElevation(dp(16));
-        node->mutateStagingProperties().mutableOutline().setRoundRect(0, 0, width, height, dp(10), 1);
-        node->mutateStagingProperties().mutableOutline().setShouldClip(true);
-        node->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y | RenderNode::Z);
-
-        recordNode(*node, [](TestCanvas& canvas) {
-            canvas.drawColor(0xFFEEEEEE, SkXfermode::kSrcOver_Mode);
-        });
-        return node;
-    }
-};
-static Benchmark _ShadowGrid(BenchmarkInfo{
-    "shadowgrid",
-    "A grid of rounded rects that cast a shadow. Simplified scenario of an "
-    "Android TV-style launcher interface. High CPU/GPU load.",
-    TreeContentAnimation::run<ShadowGridAnimation>
-});
-
-class ShadowGrid2Animation : public TreeContentAnimation {
-public:
-    std::vector< sp<RenderNode> > cards;
-    void createContent(int width, int height, TestCanvas* canvas) override {
-        canvas->drawColor(0xFFFFFFFF, SkXfermode::kSrcOver_Mode);
-        canvas->insertReorderBarrier(true);
-
-        for (int x = dp(8); x < (width - dp(58)); x += dp(58)) {
-            for (int y = dp(8); y < (height - dp(58)); y += dp(58)) {
-                sp<RenderNode> card = createCard(x, y, dp(50), dp(50));
-                canvas->drawRenderNode(card.get());
-                cards.push_back(card);
-            }
-        }
-
-        canvas->insertReorderBarrier(false);
-    }
-    void doFrame(int frameNr) override {
-        int curFrame = frameNr % 150;
-        for (size_t ci = 0; ci < cards.size(); ci++) {
-            cards[ci]->mutateStagingProperties().setTranslationX(curFrame);
-            cards[ci]->mutateStagingProperties().setTranslationY(curFrame);
-            cards[ci]->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y);
-        }
-    }
-private:
-    sp<RenderNode> createCard(int x, int y, int width, int height) {
-        sp<RenderNode> node = new RenderNode();
-        node->mutateStagingProperties().setLeftTopRightBottom(x, y, x + width, y + height);
-        node->mutateStagingProperties().setElevation(dp(16));
-        node->mutateStagingProperties().mutableOutline().setRoundRect(0, 0, width, height, dp(6), 1);
-        node->mutateStagingProperties().mutableOutline().setShouldClip(true);
-        node->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y | RenderNode::Z);
-
-        recordNode(*node, [](TestCanvas& canvas) {
-            canvas.drawColor(0xFFEEEEEE, SkXfermode::kSrcOver_Mode);
-        });
-        return node;
-    }
-};
-static Benchmark _ShadowGrid2(BenchmarkInfo{
-    "shadowgrid2",
-    "A dense grid of rounded rects that cast a shadow. This is a higher CPU load "
-    "variant of shadowgrid. Very high CPU load, high GPU load.",
-    TreeContentAnimation::run<ShadowGrid2Animation>
-});
-
-class RectGridAnimation : public TreeContentAnimation {
-public:
-    sp<RenderNode> card = new RenderNode();
-    void createContent(int width, int height, TestCanvas* canvas) override {
-        canvas->drawColor(0xFFFFFFFF, SkXfermode::kSrcOver_Mode);
-        canvas->insertReorderBarrier(true);
-
-        card->mutateStagingProperties().setLeftTopRightBottom(50, 50, 250, 250);
-        card->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y);
-        recordNode(*card, [](TestCanvas& canvas) {
-            canvas.drawColor(0xFFFF00FF, SkXfermode::kSrcOver_Mode);
-
-            SkRegion region;
-            for (int xOffset = 0; xOffset < 200; xOffset+=2) {
-                for (int yOffset = 0; yOffset < 200; yOffset+=2) {
-                    region.op(xOffset, yOffset, xOffset + 1, yOffset + 1, SkRegion::kUnion_Op);
-                }
-            }
-
-            SkPaint paint;
-            paint.setColor(0xff00ffff);
-            canvas.drawRegion(region, paint);
-        });
-        canvas->drawRenderNode(card.get());
-
-        canvas->insertReorderBarrier(false);
-    }
-    void doFrame(int frameNr) override {
-        int curFrame = frameNr % 150;
-        card->mutateStagingProperties().setTranslationX(curFrame);
-        card->mutateStagingProperties().setTranslationY(curFrame);
-        card->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y);
-    }
-};
-static Benchmark _RectGrid(BenchmarkInfo{
-    "rectgrid",
-    "A dense grid of 1x1 rects that should visually look like a single rect. "
-    "Low CPU/GPU load.",
-    TreeContentAnimation::run<RectGridAnimation>
-});
-
-class OvalAnimation : public TreeContentAnimation {
-public:
-    sp<RenderNode> card = new RenderNode();
-    void createContent(int width, int height, TestCanvas* canvas) override {
-        canvas->drawColor(0xFFFFFFFF, SkXfermode::kSrcOver_Mode);
-        canvas->insertReorderBarrier(true);
-
-        card->mutateStagingProperties().setLeftTopRightBottom(0, 0, 200, 200);
-        card->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y);
-        recordNode(*card, [](TestCanvas& canvas) {
-            SkPaint paint;
-            paint.setAntiAlias(true);
-            paint.setColor(0xFF000000);
-            canvas.drawOval(0, 0, 200, 200, paint);
-        });
-        canvas->drawRenderNode(card.get());
-
-        canvas->insertReorderBarrier(false);
-    }
-
-    void doFrame(int frameNr) override {
-        int curFrame = frameNr % 150;
-        card->mutateStagingProperties().setTranslationX(curFrame);
-        card->mutateStagingProperties().setTranslationY(curFrame);
-        card->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y);
-    }
-};
-static Benchmark _Oval(BenchmarkInfo{
-    "oval",
-    "Draws 1 oval.",
-    TreeContentAnimation::run<OvalAnimation>
-});
-
-class PartialDamageTest : public TreeContentAnimation {
-public:
-    std::vector< sp<RenderNode> > cards;
-    void createContent(int width, int height, TestCanvas* canvas) override {
-        static SkColor COLORS[] = {
-                0xFFF44336,
-                0xFF9C27B0,
-                0xFF2196F3,
-                0xFF4CAF50,
-        };
-
-        canvas->drawColor(0xFFFFFFFF, SkXfermode::kSrcOver_Mode);
-
-        for (int x = dp(16); x < (width - dp(116)); x += dp(116)) {
-            for (int y = dp(16); y < (height - dp(116)); y += dp(116)) {
-                sp<RenderNode> card = createCard(x, y, dp(100), dp(100),
-                        COLORS[static_cast<int>((y / dp(116))) % 4]);
-                canvas->drawRenderNode(card.get());
-                cards.push_back(card);
-            }
-        }
-    }
-    void doFrame(int frameNr) override {
-        int curFrame = frameNr % 150;
-        cards[0]->mutateStagingProperties().setTranslationX(curFrame);
-        cards[0]->mutateStagingProperties().setTranslationY(curFrame);
-        cards[0]->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y);
-
-        recordNode(*cards[0], [curFrame](TestCanvas& canvas) {
-            canvas.drawColor(interpolateColor(curFrame / 150.0f, 0xFFF44336, 0xFFF8BBD0),
-                    SkXfermode::kSrcOver_Mode);
-        });
-    }
-
-    static SkColor interpolateColor(float fraction, SkColor start, SkColor end) {
-        int startA = (start >> 24) & 0xff;
-        int startR = (start >> 16) & 0xff;
-        int startG = (start >> 8) & 0xff;
-        int startB = start & 0xff;
-
-        int endA = (end >> 24) & 0xff;
-        int endR = (end >> 16) & 0xff;
-        int endG = (end >> 8) & 0xff;
-        int endB = end & 0xff;
-
-        return (int)((startA + (int)(fraction * (endA - startA))) << 24) |
-                (int)((startR + (int)(fraction * (endR - startR))) << 16) |
-                (int)((startG + (int)(fraction * (endG - startG))) << 8) |
-                (int)((startB + (int)(fraction * (endB - startB))));
-    }
-private:
-    sp<RenderNode> createCard(int x, int y, int width, int height, SkColor color) {
-        sp<RenderNode> node = new RenderNode();
-        node->mutateStagingProperties().setLeftTopRightBottom(x, y, x + width, y + height);
-        node->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y);
-
-        recordNode(*node, [color](TestCanvas& canvas) {
-            canvas.drawColor(color, SkXfermode::kSrcOver_Mode);
-        });
-        return node;
-    }
-};
-static Benchmark _PartialDamage(BenchmarkInfo{
-    "partialdamage",
-    "Tests the partial invalidation path. Draws a grid of rects and animates 1 "
-    "of them, should be low CPU & GPU load if EGL_EXT_buffer_age or "
-    "EGL_KHR_partial_update is supported by the device & are enabled in hwui.",
-    TreeContentAnimation::run<PartialDamageTest>
-});
-
-
-class SaveLayerAnimation : public TreeContentAnimation {
-public:
-    sp<RenderNode> card = new RenderNode();
-    void createContent(int width, int height, TestCanvas* canvas) override {
-        canvas->drawColor(0xFFFFFFFF, SkXfermode::kSrcOver_Mode); // background
-
-        card->mutateStagingProperties().setLeftTopRightBottom(0, 0, 200, 200);
-        card->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y);
-        recordNode(*card, [](TestCanvas& canvas) {
-            canvas.saveLayerAlpha(0, 0, 200, 200, 128, SkCanvas::kClipToLayer_SaveFlag);
-            canvas.drawColor(0xFF00FF00, SkXfermode::kSrcOver_Mode); // outer, unclipped
-            canvas.saveLayerAlpha(50, 50, 150, 150, 128, SkCanvas::kClipToLayer_SaveFlag);
-            canvas.drawColor(0xFF0000FF, SkXfermode::kSrcOver_Mode); // inner, clipped
-            canvas.restore();
-            canvas.restore();
-        });
-
-        canvas->drawRenderNode(card.get());
-    }
-    void doFrame(int frameNr) override {
-        int curFrame = frameNr % 150;
-        card->mutateStagingProperties().setTranslationX(curFrame);
-        card->mutateStagingProperties().setTranslationY(curFrame);
-        card->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y);
-    }
-};
-static Benchmark _SaveLayer(BenchmarkInfo{
-    "savelayer",
-    "A nested pair of clipped saveLayer operations. "
-    "Tests the clipped saveLayer codepath. Draws content into offscreen buffers and back again.",
-    TreeContentAnimation::run<SaveLayerAnimation>
-});
-
-
-class HwLayerAnimation : public TreeContentAnimation {
-public:
-    sp<RenderNode> card = TestUtils::createNode<TestCanvas>(0, 0, 200, 200, [] (TestCanvas& canvas) {
-        canvas.drawColor(0xFF0000FF, SkXfermode::kSrcOver_Mode);
-    }, TestUtils::getHwLayerSetupCallback());
-    void createContent(int width, int height, TestCanvas* canvas) override {
-        canvas->drawColor(0xFFFFFFFF, SkXfermode::kSrcOver_Mode); // background
-        canvas->drawRenderNode(card.get());
-    }
-    void doFrame(int frameNr) override {
-        int curFrame = frameNr % 150;
-        card->mutateStagingProperties().setTranslationX(curFrame);
-        card->mutateStagingProperties().setTranslationY(curFrame);
-        card->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y);
-    }
-};
-static Benchmark _HwLayer(BenchmarkInfo{
-    "hwlayer",
-    "A nested pair of nodes with LAYER_TYPE_HARDWARE set on each. "
-    "Tests the hardware layer codepath.",
-    TreeContentAnimation::run<HwLayerAnimation>
-});
diff --git a/libs/hwui/tests/main.cpp b/libs/hwui/tests/main.cpp
index aee84de..48566e8 100644
--- a/libs/hwui/tests/main.cpp
+++ b/libs/hwui/tests/main.cpp
@@ -43,6 +43,8 @@
 static int gRepeatCount = 1;
 static std::vector<BenchmarkInfo> gRunTests;
 
+void run(const BenchmarkInfo& info, const BenchmarkOptions& opts);
+
 static void printHelp() {
     printf("\
 USAGE: hwuitest [OPTIONS] <TESTNAME>\n\
@@ -186,7 +188,7 @@
     opts.count = gFrameCount;
     for (int i = 0; i < gRepeatCount; i++) {
         for (auto&& test : gRunTests) {
-            test.functor(opts);
+            run(test, opts);
         }
     }
     printf("Success!\n");
diff --git a/libs/hwui/tests/scenes/HwLayerAnimation.cpp b/libs/hwui/tests/scenes/HwLayerAnimation.cpp
new file mode 100644
index 0000000..e316eca
--- /dev/null
+++ b/libs/hwui/tests/scenes/HwLayerAnimation.cpp
@@ -0,0 +1,46 @@
+/*
+ * Copyright (C) 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "TestSceneBase.h"
+
+class HwLayerAnimation;
+
+static Benchmark _HwLayer(BenchmarkInfo{
+    "hwlayer",
+    "A nested pair of nodes with LAYER_TYPE_HARDWARE set on each. "
+    "Tests the hardware layer codepath.",
+    simpleCreateScene<HwLayerAnimation>
+});
+
+class HwLayerAnimation : public TestScene {
+public:
+    sp<RenderNode> card;
+    void createContent(int width, int height, TestCanvas& canvas) override {
+        card = TestUtils::createNode(0, 0, 200, 200,
+                [](RenderProperties& props, TestCanvas& canvas) {
+            props.mutateLayerProperties().setType(LayerType::RenderLayer);
+            canvas.drawColor(0xFF0000FF, SkXfermode::kSrcOver_Mode);
+        });
+        canvas.drawColor(0xFFFFFFFF, SkXfermode::kSrcOver_Mode); // background
+        canvas.drawRenderNode(card.get());
+    }
+    void doFrame(int frameNr) override {
+        int curFrame = frameNr % 150;
+        card->mutateStagingProperties().setTranslationX(curFrame);
+        card->mutateStagingProperties().setTranslationY(curFrame);
+        card->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y);
+    }
+};
diff --git a/libs/hwui/tests/scenes/OvalAnimation.cpp b/libs/hwui/tests/scenes/OvalAnimation.cpp
new file mode 100644
index 0000000..919a53d
--- /dev/null
+++ b/libs/hwui/tests/scenes/OvalAnimation.cpp
@@ -0,0 +1,51 @@
+/*
+ * Copyright (C) 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "TestSceneBase.h"
+
+class OvalAnimation;
+
+static Benchmark _Oval(BenchmarkInfo{
+    "oval",
+    "Draws 1 oval.",
+    simpleCreateScene<OvalAnimation>
+});
+
+class OvalAnimation : public TestScene {
+public:
+    sp<RenderNode> card;
+    void createContent(int width, int height, TestCanvas& canvas) override {
+        canvas.drawColor(0xFFFFFFFF, SkXfermode::kSrcOver_Mode);
+        canvas.insertReorderBarrier(true);
+
+        card = TestUtils::createNode(0, 0, 200, 200, [](TestCanvas& canvas) {
+            SkPaint paint;
+            paint.setAntiAlias(true);
+            paint.setColor(0xFF000000);
+            canvas.drawOval(0, 0, 200, 200, paint);
+        });
+
+        canvas.drawRenderNode(card.get());
+        canvas.insertReorderBarrier(false);
+    }
+
+    void doFrame(int frameNr) override {
+        int curFrame = frameNr % 150;
+        card->mutateStagingProperties().setTranslationX(curFrame);
+        card->mutateStagingProperties().setTranslationY(curFrame);
+        card->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y);
+    }
+};
diff --git a/libs/hwui/tests/scenes/PartialDamageAnimation.cpp b/libs/hwui/tests/scenes/PartialDamageAnimation.cpp
new file mode 100644
index 0000000..0fba4eb
--- /dev/null
+++ b/libs/hwui/tests/scenes/PartialDamageAnimation.cpp
@@ -0,0 +1,67 @@
+/*
+ * Copyright (C) 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "TestSceneBase.h"
+
+class PartialDamageAnimation;
+
+static Benchmark _PartialDamage(BenchmarkInfo{
+    "partialdamage",
+    "Tests the partial invalidation path. Draws a grid of rects and animates 1 "
+    "of them, should be low CPU & GPU load if EGL_EXT_buffer_age or "
+    "EGL_KHR_partial_update is supported by the device & are enabled in hwui.",
+    simpleCreateScene<PartialDamageAnimation>
+});
+
+class PartialDamageAnimation : public TestScene {
+public:
+    std::vector< sp<RenderNode> > cards;
+    void createContent(int width, int height, TestCanvas& canvas) override {
+        static SkColor COLORS[] = {
+                0xFFF44336,
+                0xFF9C27B0,
+                0xFF2196F3,
+                0xFF4CAF50,
+        };
+
+        canvas.drawColor(0xFFFFFFFF, SkXfermode::kSrcOver_Mode);
+
+        for (int x = dp(16); x < (width - dp(116)); x += dp(116)) {
+            for (int y = dp(16); y < (height - dp(116)); y += dp(116)) {
+                SkColor color = COLORS[static_cast<int>((y / dp(116))) % 4];
+                sp<RenderNode> card = TestUtils::createNode(x, y,
+                        x + dp(100), y + dp(100),
+                        [color](TestCanvas& canvas) {
+                    canvas.drawColor(color, SkXfermode::kSrcOver_Mode);
+                });
+                canvas.drawRenderNode(card.get());
+                cards.push_back(card);
+            }
+        }
+    }
+    void doFrame(int frameNr) override {
+        int curFrame = frameNr % 150;
+        cards[0]->mutateStagingProperties().setTranslationX(curFrame);
+        cards[0]->mutateStagingProperties().setTranslationY(curFrame);
+        cards[0]->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y);
+
+        TestUtils::recordNode(*cards[0], [curFrame](TestCanvas& canvas) {
+            SkColor color = TestUtils::interpolateColor(
+                    curFrame / 150.0f, 0xFFF44336, 0xFFF8BBD0);
+            canvas.drawColor(color, SkXfermode::kSrcOver_Mode);
+        });
+    }
+};
diff --git a/libs/hwui/tests/scenes/RecentsAnimation.cpp b/libs/hwui/tests/scenes/RecentsAnimation.cpp
new file mode 100644
index 0000000..1e38d84
--- /dev/null
+++ b/libs/hwui/tests/scenes/RecentsAnimation.cpp
@@ -0,0 +1,87 @@
+/*
+ * Copyright (C) 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "TestSceneBase.h"
+
+class RecentsAnimation;
+
+static Benchmark _Recents(BenchmarkInfo{
+    "recents",
+    "A recents-like scrolling list of textures. "
+    "Consists of updating a texture every frame",
+    simpleCreateScene<RecentsAnimation>
+});
+
+class RecentsAnimation : public TestScene {
+public:
+    void createContent(int width, int height, TestCanvas& renderer) override {
+        static SkColor COLORS[] = {
+                0xFFF44336,
+                0xFF9C27B0,
+                0xFF2196F3,
+                0xFF4CAF50,
+        };
+
+        thumbnailSize = std::min(std::min(width, height) / 2, 720);
+        int cardsize = std::min(width, height) - dp(64);
+
+        renderer.drawColor(0xFFFFFFFF, SkXfermode::kSrcOver_Mode);
+        renderer.insertReorderBarrier(true);
+
+        int x = dp(32);
+        for (int i = 0; i < 4; i++) {
+            int y = (height / 4) * i;
+            SkBitmap thumb = TestUtils::createSkBitmap(thumbnailSize, thumbnailSize);
+            thumb.eraseColor(COLORS[i]);
+            sp<RenderNode> card = createCard(x, y, cardsize, cardsize, thumb);
+            card->mutateStagingProperties().setElevation(i * dp(8));
+            renderer.drawRenderNode(card.get());
+            mThumbnail = thumb;
+            mCards.push_back(card);
+        }
+
+        renderer.insertReorderBarrier(false);
+    }
+
+    void doFrame(int frameNr) override {
+        int curFrame = frameNr % 150;
+        for (size_t ci = 0; ci < mCards.size(); ci++) {
+            mCards[ci]->mutateStagingProperties().setTranslationY(curFrame);
+            mCards[ci]->setPropertyFieldsDirty(RenderNode::Y);
+        }
+        mThumbnail.eraseColor(TestUtils::interpolateColor(
+                curFrame / 150.0f, 0xFF4CAF50, 0xFFFF5722));
+    }
+
+private:
+    sp<RenderNode> createCard(int x, int y, int width, int height,
+            const SkBitmap& thumb) {
+        return TestUtils::createNode(x, y, x + width, y + height,
+                [&thumb, width, height](RenderProperties& props, TestCanvas& canvas) {
+            props.setElevation(dp(16));
+            props.mutableOutline().setRoundRect(0, 0, width, height, dp(10), 1);
+            props.mutableOutline().setShouldClip(true);
+
+            canvas.drawColor(0xFFEEEEEE, SkXfermode::kSrcOver_Mode);
+            canvas.drawBitmap(thumb, 0, 0, thumb.width(), thumb.height(),
+                    0, 0, width, height, nullptr);
+        });
+    }
+
+    SkBitmap mThumbnail;
+    std::vector< sp<RenderNode> > mCards;
+    int thumbnailSize;
+};
diff --git a/libs/hwui/tests/scenes/RectGridAnimation.cpp b/libs/hwui/tests/scenes/RectGridAnimation.cpp
new file mode 100644
index 0000000..254f828
--- /dev/null
+++ b/libs/hwui/tests/scenes/RectGridAnimation.cpp
@@ -0,0 +1,61 @@
+/*
+ * Copyright (C) 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+
+#include "TestSceneBase.h"
+
+class RectGridAnimation;
+
+static Benchmark _RectGrid(BenchmarkInfo{
+    "rectgrid",
+    "A dense grid of 1x1 rects that should visually look like a single rect. "
+    "Low CPU/GPU load.",
+    simpleCreateScene<RectGridAnimation>
+});
+
+class RectGridAnimation : public TestScene {
+public:
+    sp<RenderNode> card;
+    void createContent(int width, int height, TestCanvas& canvas) override {
+        canvas.drawColor(0xFFFFFFFF, SkXfermode::kSrcOver_Mode);
+        canvas.insertReorderBarrier(true);
+
+        card = TestUtils::createNode(50, 50, 250, 250,
+                [](TestCanvas& canvas) {
+            canvas.drawColor(0xFFFF00FF, SkXfermode::kSrcOver_Mode);
+
+            SkRegion region;
+            for (int xOffset = 0; xOffset < 200; xOffset+=2) {
+                for (int yOffset = 0; yOffset < 200; yOffset+=2) {
+                    region.op(xOffset, yOffset, xOffset + 1, yOffset + 1, SkRegion::kUnion_Op);
+                }
+            }
+
+            SkPaint paint;
+            paint.setColor(0xff00ffff);
+            canvas.drawRegion(region, paint);
+        });
+        canvas.drawRenderNode(card.get());
+
+        canvas.insertReorderBarrier(false);
+    }
+    void doFrame(int frameNr) override {
+        int curFrame = frameNr % 150;
+        card->mutateStagingProperties().setTranslationX(curFrame);
+        card->mutateStagingProperties().setTranslationY(curFrame);
+        card->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y);
+    }
+};
diff --git a/libs/hwui/tests/scenes/SaveLayerAnimation.cpp b/libs/hwui/tests/scenes/SaveLayerAnimation.cpp
new file mode 100644
index 0000000..c62dd19
--- /dev/null
+++ b/libs/hwui/tests/scenes/SaveLayerAnimation.cpp
@@ -0,0 +1,52 @@
+/*
+ * Copyright (C) 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "TestSceneBase.h"
+
+class SaveLayerAnimation;
+
+static Benchmark _SaveLayer(BenchmarkInfo{
+    "savelayer",
+    "A nested pair of clipped saveLayer operations. "
+    "Tests the clipped saveLayer codepath. Draws content into offscreen buffers and back again.",
+    simpleCreateScene<SaveLayerAnimation>
+});
+
+class SaveLayerAnimation : public TestScene {
+public:
+    sp<RenderNode> card;
+    void createContent(int width, int height, TestCanvas& canvas) override {
+        canvas.drawColor(0xFFFFFFFF, SkXfermode::kSrcOver_Mode); // background
+
+        card = TestUtils::createNode(0, 0, 200, 200,
+                [](TestCanvas& canvas) {
+            canvas.saveLayerAlpha(0, 0, 200, 200, 128, SkCanvas::kClipToLayer_SaveFlag);
+            canvas.drawColor(0xFF00FF00, SkXfermode::kSrcOver_Mode); // outer, unclipped
+            canvas.saveLayerAlpha(50, 50, 150, 150, 128, SkCanvas::kClipToLayer_SaveFlag);
+            canvas.drawColor(0xFF0000FF, SkXfermode::kSrcOver_Mode); // inner, clipped
+            canvas.restore();
+            canvas.restore();
+        });
+
+        canvas.drawRenderNode(card.get());
+    }
+    void doFrame(int frameNr) override {
+        int curFrame = frameNr % 150;
+        card->mutateStagingProperties().setTranslationX(curFrame);
+        card->mutateStagingProperties().setTranslationY(curFrame);
+        card->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y);
+    }
+};
diff --git a/libs/hwui/tests/scenes/ShadowGrid2Animation.cpp b/libs/hwui/tests/scenes/ShadowGrid2Animation.cpp
new file mode 100644
index 0000000..26c86aa
--- /dev/null
+++ b/libs/hwui/tests/scenes/ShadowGrid2Animation.cpp
@@ -0,0 +1,63 @@
+/*
+ * Copyright (C) 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "TestSceneBase.h"
+
+class ShadowGrid2Animation;
+
+static Benchmark _ShadowGrid2(BenchmarkInfo{
+    "shadowgrid2",
+    "A dense grid of rounded rects that cast a shadow. This is a higher CPU load "
+    "variant of shadowgrid. Very high CPU load, high GPU load.",
+    simpleCreateScene<ShadowGrid2Animation>
+});
+
+class ShadowGrid2Animation : public TestScene {
+public:
+    std::vector< sp<RenderNode> > cards;
+    void createContent(int width, int height, TestCanvas& canvas) override {
+        canvas.drawColor(0xFFFFFFFF, SkXfermode::kSrcOver_Mode);
+        canvas.insertReorderBarrier(true);
+
+        for (int x = dp(8); x < (width - dp(58)); x += dp(58)) {
+            for (int y = dp(8); y < (height - dp(58)); y += dp(58)) {
+                sp<RenderNode> card = createCard(x, y, dp(50), dp(50));
+                canvas.drawRenderNode(card.get());
+                cards.push_back(card);
+            }
+        }
+
+        canvas.insertReorderBarrier(false);
+    }
+    void doFrame(int frameNr) override {
+        int curFrame = frameNr % 150;
+        for (size_t ci = 0; ci < cards.size(); ci++) {
+            cards[ci]->mutateStagingProperties().setTranslationX(curFrame);
+            cards[ci]->mutateStagingProperties().setTranslationY(curFrame);
+            cards[ci]->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y);
+        }
+    }
+private:
+    sp<RenderNode> createCard(int x, int y, int width, int height) {
+        return TestUtils::createNode(x, y, x + width, y + height,
+                [width, height](RenderProperties& props, TestCanvas& canvas) {
+            props.setElevation(dp(16));
+            props.mutableOutline().setRoundRect(0, 0, width, height, dp(6), 1);
+            props.mutableOutline().setShouldClip(true);
+            canvas.drawColor(0xFFEEEEEE, SkXfermode::kSrcOver_Mode);
+        });
+    }
+};
diff --git a/libs/hwui/tests/scenes/ShadowGridAnimation.cpp b/libs/hwui/tests/scenes/ShadowGridAnimation.cpp
new file mode 100644
index 0000000..ee3c590
--- /dev/null
+++ b/libs/hwui/tests/scenes/ShadowGridAnimation.cpp
@@ -0,0 +1,63 @@
+/*
+ * Copyright (C) 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "TestSceneBase.h"
+
+class ShadowGridAnimation;
+
+static Benchmark _ShadowGrid(BenchmarkInfo{
+    "shadowgrid",
+    "A grid of rounded rects that cast a shadow. Simplified scenario of an "
+    "Android TV-style launcher interface. High CPU/GPU load.",
+    simpleCreateScene<ShadowGridAnimation>
+});
+
+class ShadowGridAnimation : public TestScene {
+public:
+    std::vector< sp<RenderNode> > cards;
+    void createContent(int width, int height, TestCanvas& canvas) override {
+        canvas.drawColor(0xFFFFFFFF, SkXfermode::kSrcOver_Mode);
+        canvas.insertReorderBarrier(true);
+
+        for (int x = dp(16); x < (width - dp(116)); x += dp(116)) {
+            for (int y = dp(16); y < (height - dp(116)); y += dp(116)) {
+                sp<RenderNode> card = createCard(x, y, dp(100), dp(100));
+                canvas.drawRenderNode(card.get());
+                cards.push_back(card);
+            }
+        }
+
+        canvas.insertReorderBarrier(false);
+    }
+    void doFrame(int frameNr) override {
+        int curFrame = frameNr % 150;
+        for (size_t ci = 0; ci < cards.size(); ci++) {
+            cards[ci]->mutateStagingProperties().setTranslationX(curFrame);
+            cards[ci]->mutateStagingProperties().setTranslationY(curFrame);
+            cards[ci]->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y);
+        }
+    }
+private:
+    sp<RenderNode> createCard(int x, int y, int width, int height) {
+        return TestUtils::createNode(x, y, x + width, y + height,
+                [width, height](RenderProperties& props, TestCanvas& canvas) {
+            props.setElevation(dp(16));
+            props.mutableOutline().setRoundRect(0, 0, width, height, dp(6), 1);
+            props.mutableOutline().setShouldClip(true);
+            canvas.drawColor(0xFFEEEEEE, SkXfermode::kSrcOver_Mode);
+        });
+    }
+};
diff --git a/libs/hwui/tests/scenes/TestSceneBase.h b/libs/hwui/tests/scenes/TestSceneBase.h
new file mode 100644
index 0000000..a208509
--- /dev/null
+++ b/libs/hwui/tests/scenes/TestSceneBase.h
@@ -0,0 +1,34 @@
+/*
+ * Copyright (C) 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#ifndef TESTS_SCENES_TESTSCENEBASE_H
+#define TESTS_SCENES_TESTSCENEBASE_H
+
+#include "DisplayListCanvas.h"
+#include "RecordingCanvas.h"
+#include "RenderNode.h"
+#include "tests/Benchmark.h"
+#include "tests/TestContext.h"
+#include "tests/TestScene.h"
+#include "utils/TestUtils.h"
+
+#include <functional>
+
+using namespace android;
+using namespace android::uirenderer;
+using namespace android::uirenderer::renderthread;
+using namespace android::uirenderer::test;
+
+#endif /* TESTS_SCENES_TESTSCENEBASE_H_ */
diff --git a/libs/hwui/unit_tests/BakedOpStateTests.cpp b/libs/hwui/unit_tests/BakedOpStateTests.cpp
index 4e00fb3..7ad2f9b 100644
--- a/libs/hwui/unit_tests/BakedOpStateTests.cpp
+++ b/libs/hwui/unit_tests/BakedOpStateTests.cpp
@@ -18,7 +18,7 @@
 
 #include <BakedOpState.h>
 #include <RecordedOp.h>
-#include <unit_tests/TestUtils.h>
+#include <utils/TestUtils.h>
 
 namespace android {
 namespace uirenderer {
diff --git a/libs/hwui/unit_tests/FatVectorTests.cpp b/libs/hwui/unit_tests/FatVectorTests.cpp
index 3ef329a..c6ccf4d 100644
--- a/libs/hwui/unit_tests/FatVectorTests.cpp
+++ b/libs/hwui/unit_tests/FatVectorTests.cpp
@@ -17,7 +17,7 @@
 #include <gtest/gtest.h>
 #include <utils/FatVector.h>
 
-#include <unit_tests/TestUtils.h>
+#include <utils/TestUtils.h>
 
 using namespace android;
 using namespace android::uirenderer;
diff --git a/libs/hwui/unit_tests/LayerUpdateQueueTests.cpp b/libs/hwui/unit_tests/LayerUpdateQueueTests.cpp
index ef205ec..05fd08a 100644
--- a/libs/hwui/unit_tests/LayerUpdateQueueTests.cpp
+++ b/libs/hwui/unit_tests/LayerUpdateQueueTests.cpp
@@ -19,7 +19,7 @@
 #include <LayerUpdateQueue.h>
 #include <RenderNode.h>
 
-#include <unit_tests/TestUtils.h>
+#include <utils/TestUtils.h>
 
 namespace android {
 namespace uirenderer {
diff --git a/libs/hwui/unit_tests/LinearAllocatorTests.cpp b/libs/hwui/unit_tests/LinearAllocatorTests.cpp
index 0f6b249..0591db6 100644
--- a/libs/hwui/unit_tests/LinearAllocatorTests.cpp
+++ b/libs/hwui/unit_tests/LinearAllocatorTests.cpp
@@ -17,7 +17,7 @@
 #include <gtest/gtest.h>
 #include <utils/LinearAllocator.h>
 
-#include <unit_tests/TestUtils.h>
+#include <utils/TestUtils.h>
 
 using namespace android;
 using namespace android::uirenderer;
diff --git a/libs/hwui/unit_tests/OffscreenBufferPoolTests.cpp b/libs/hwui/unit_tests/OffscreenBufferPoolTests.cpp
index ba92157..de86aed 100644
--- a/libs/hwui/unit_tests/OffscreenBufferPoolTests.cpp
+++ b/libs/hwui/unit_tests/OffscreenBufferPoolTests.cpp
@@ -17,7 +17,7 @@
 #include <gtest/gtest.h>
 #include <renderstate/OffscreenBufferPool.h>
 
-#include <unit_tests/TestUtils.h>
+#include <utils/TestUtils.h>
 
 using namespace android;
 using namespace android::uirenderer;
diff --git a/libs/hwui/unit_tests/OpReordererTests.cpp b/libs/hwui/unit_tests/OpReordererTests.cpp
index 07a1855..ec8048d 100644
--- a/libs/hwui/unit_tests/OpReordererTests.cpp
+++ b/libs/hwui/unit_tests/OpReordererTests.cpp
@@ -21,7 +21,7 @@
 #include <OpReorderer.h>
 #include <RecordedOp.h>
 #include <RecordingCanvas.h>
-#include <unit_tests/TestUtils.h>
+#include <utils/TestUtils.h>
 
 #include <unordered_map>
 
@@ -186,14 +186,14 @@
         }
     };
 
-    sp<RenderNode> child = TestUtils::createNode<RecordingCanvas>(10, 10, 110, 110, [](RecordingCanvas& canvas) {
+    sp<RenderNode> child = TestUtils::createNode(10, 10, 110, 110, [](RecordingCanvas& canvas) {
         SkPaint paint;
         paint.setColor(SK_ColorWHITE);
         canvas.drawRect(0, 0, 100, 100, paint);
     });
 
     RenderNode* childPtr = child.get();
-    sp<RenderNode> parent = TestUtils::createNode<RecordingCanvas>(0, 0, 200, 200, [childPtr](RecordingCanvas& canvas) {
+    sp<RenderNode> parent = TestUtils::createNode(0, 0, 200, 200, [childPtr](RecordingCanvas& canvas) {
         SkPaint paint;
         paint.setColor(SK_ColorDKGRAY);
         canvas.drawRect(0, 0, 200, 200, paint);
@@ -221,7 +221,7 @@
         }
     };
 
-    sp<RenderNode> node = TestUtils::createNode<RecordingCanvas>(0, 0, 200, 200, [](RecordingCanvas& canvas) {
+    sp<RenderNode> node = TestUtils::createNode(0, 0, 200, 200, [](RecordingCanvas& canvas) {
         SkBitmap bitmap = TestUtils::createSkBitmap(200, 200);
         canvas.drawBitmap(bitmap, 0, 0, nullptr);
     });
@@ -396,11 +396,13 @@
         }
     };
 
-    sp<RenderNode> node = TestUtils::createNode<RecordingCanvas>(10, 10, 110, 110, [](RecordingCanvas& canvas) {
+    sp<RenderNode> node = TestUtils::createNode(10, 10, 110, 110,
+            [](RenderProperties& props, RecordingCanvas& canvas) {
+        props.mutateLayerProperties().setType(LayerType::RenderLayer);
         SkPaint paint;
         paint.setColor(SK_ColorWHITE);
         canvas.drawRect(0, 0, 100, 100, paint);
-    }, TestUtils::getHwLayerSetupCallback());
+    });
     OffscreenBuffer** layerHandle = node->getLayerHandle();
 
     // create RenderNode's layer here in same way prepareTree would
@@ -483,18 +485,20 @@
         }
     };
 
-    auto child = TestUtils::createNode<RecordingCanvas>(50, 50, 150, 150,
-            [](RecordingCanvas& canvas) {
+    auto child = TestUtils::createNode(50, 50, 150, 150,
+            [](RenderProperties& props, RecordingCanvas& canvas) {
+        props.mutateLayerProperties().setType(LayerType::RenderLayer);
         SkPaint paint;
         paint.setColor(SK_ColorWHITE);
         canvas.drawRect(0, 0, 100, 100, paint);
-    }, TestUtils::getHwLayerSetupCallback());
+    });
     OffscreenBuffer childLayer(renderThread.renderState(), Caches::getInstance(), 100, 100);
     *(child->getLayerHandle()) = &childLayer;
 
     RenderNode* childPtr = child.get();
-    auto parent = TestUtils::createNode<RecordingCanvas>(0, 0, 200, 200,
-            [childPtr](RecordingCanvas& canvas) {
+    auto parent = TestUtils::createNode(0, 0, 200, 200,
+            [childPtr](RenderProperties& props, RecordingCanvas& canvas) {
+        props.mutateLayerProperties().setType(LayerType::RenderLayer);
         SkPaint paint;
         paint.setColor(SK_ColorDKGRAY);
         canvas.drawRect(0, 0, 200, 200, paint);
@@ -502,7 +506,7 @@
         canvas.saveLayerAlpha(50, 50, 150, 150, 128, SkCanvas::kClipToLayer_SaveFlag);
         canvas.drawRenderNode(childPtr);
         canvas.restore();
-    }, TestUtils::getHwLayerSetupCallback());
+    });
     OffscreenBuffer parentLayer(renderThread.renderState(), Caches::getInstance(), 200, 200);
     *(parent->getLayerHandle()) = &parentLayer;
 
@@ -529,7 +533,7 @@
     canvas->drawRect(0, 0, 100, 100, paint);
 }
 static void drawOrderedNode(RecordingCanvas* canvas, uint8_t expectedDrawOrder, float z) {
-    auto node = TestUtils::createNode<RecordingCanvas>(0, 0, 100, 100,
+    auto node = TestUtils::createNode(0, 0, 100, 100,
             [expectedDrawOrder](RecordingCanvas& canvas) {
         drawOrderedRect(&canvas, expectedDrawOrder);
     });
@@ -546,7 +550,7 @@
         }
     };
 
-    auto parent = TestUtils::createNode<RecordingCanvas>(0, 0, 100, 100,
+    auto parent = TestUtils::createNode(0, 0, 100, 100,
             [](RecordingCanvas& canvas) {
         drawOrderedNode(&canvas, 0, 10.0f); // in reorder=false at this point, so played inorder
         drawOrderedRect(&canvas, 1);
@@ -570,15 +574,13 @@
 
 // creates a 100x100 shadow casting node with provided translationZ
 static sp<RenderNode> createWhiteRectShadowCaster(float translationZ) {
-    return TestUtils::createNode<RecordingCanvas>(0, 0, 100, 100,
-            [](RecordingCanvas& canvas) {
+    return TestUtils::createNode(0, 0, 100, 100,
+            [translationZ] (RenderProperties& properties, RecordingCanvas& canvas) {
+        properties.setTranslationZ(translationZ);
+        properties.mutableOutline().setRoundRect(0, 0, 100, 100, 0.0f, 1.0f);
         SkPaint paint;
         paint.setColor(SK_ColorWHITE);
         canvas.drawRect(0, 0, 100, 100, paint);
-    }, [translationZ] (RenderProperties& properties) {
-        properties.setTranslationZ(translationZ);
-        properties.mutableOutline().setRoundRect(0, 0, 100, 100, 0.0f, 1.0f);
-        return RenderNode::GENERIC | RenderNode::TRANSLATION_Z;
     });
 }
 
@@ -600,7 +602,7 @@
         }
     };
 
-    sp<RenderNode> parent = TestUtils::createNode<RecordingCanvas>(0, 0, 200, 200,
+    sp<RenderNode> parent = TestUtils::createNode(0, 0, 200, 200,
             [] (RecordingCanvas& canvas) {
         canvas.insertReorderBarrier(true);
         canvas.drawRenderNode(createWhiteRectShadowCaster(5.0f).get());
@@ -636,7 +638,7 @@
         }
     };
 
-    sp<RenderNode> parent = TestUtils::createNode<RecordingCanvas>(0, 0, 200, 200,
+    sp<RenderNode> parent = TestUtils::createNode(0, 0, 200, 200,
             [] (RecordingCanvas& canvas) {
         // save/restore outside of reorderBarrier, so they don't get moved out of place
         canvas.translate(20, 10);
@@ -676,14 +678,15 @@
         }
     };
 
-    sp<RenderNode> parent = TestUtils::createNode<RecordingCanvas>(50, 60, 150, 160,
-            [] (RecordingCanvas& canvas) {
+    sp<RenderNode> parent = TestUtils::createNode(50, 60, 150, 160,
+            [](RenderProperties& props, RecordingCanvas& canvas) {
+        props.mutateLayerProperties().setType(LayerType::RenderLayer);
         canvas.insertReorderBarrier(true);
         canvas.save(SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
         canvas.translate(20, 10);
         canvas.drawRenderNode(createWhiteRectShadowCaster(5.0f).get());
         canvas.restore();
-    }, TestUtils::getHwLayerSetupCallback());
+    });
     OffscreenBuffer** layerHandle = parent->getLayerHandle();
 
     // create RenderNode's layer here in same way prepareTree would, setting windowTransform
@@ -718,7 +721,7 @@
             EXPECT_TRUE(index == 2 || index == 3);
         }
     };
-    sp<RenderNode> parent = TestUtils::createNode<RecordingCanvas>(0, 0, 200, 200,
+    sp<RenderNode> parent = TestUtils::createNode(0, 0, 200, 200,
             [] (RecordingCanvas& canvas) {
         canvas.insertReorderBarrier(true);
         canvas.drawRenderNode(createWhiteRectShadowCaster(5.0f).get());
@@ -732,7 +735,7 @@
     EXPECT_EQ(4, renderer.getIndex());
 }
 
-static void testProperty(TestUtils::PropSetupCallback propSetupCallback,
+static void testProperty(std::function<void(RenderProperties&)> propSetupCallback,
         std::function<void(const RectOp&, const BakedOpState&)> opValidateCallback) {
     class PropertyTestRenderer : public TestRendererBase {
     public:
@@ -745,11 +748,13 @@
         std::function<void(const RectOp&, const BakedOpState&)> mCallback;
     };
 
-    auto node = TestUtils::createNode<RecordingCanvas>(0, 0, 100, 100, [](RecordingCanvas& canvas) {
+    auto node = TestUtils::createNode(0, 0, 100, 100,
+            [propSetupCallback](RenderProperties& props, RecordingCanvas& canvas) {
+        propSetupCallback(props);
         SkPaint paint;
         paint.setColor(SK_ColorWHITE);
         canvas.drawRect(0, 0, 100, 100, paint);
-    }, propSetupCallback);
+    });
 
     OpReorderer reorderer(sEmptyLayerUpdateQueue, SkRect::MakeWH(100, 100), 200, 200,
             createSyncedNodeList(node), sLightCenter);
@@ -762,7 +767,6 @@
     testProperty([](RenderProperties& properties) {
         properties.setAlpha(0.5f);
         properties.setHasOverlappingRendering(false);
-        return RenderNode::ALPHA | RenderNode::GENERIC;
     }, [](const RectOp& op, const BakedOpState& state) {
         EXPECT_EQ(0.5f, state.alpha) << "Alpha should be applied directly to op";
     });
@@ -772,7 +776,6 @@
     testProperty([](RenderProperties& properties) {
         properties.setClipToBounds(true);
         properties.setClipBounds(Rect(10, 20, 300, 400));
-        return RenderNode::GENERIC;
     }, [](const RectOp& op, const BakedOpState& state) {
         EXPECT_EQ(Rect(10, 20, 100, 100), state.computedState.clippedBounds)
                 << "Clip rect should be intersection of node bounds and clip bounds";
@@ -782,7 +785,6 @@
 TEST(OpReorderer, renderPropRevealClip) {
     testProperty([](RenderProperties& properties) {
         properties.mutableRevealClip().set(true, 50, 50, 25);
-        return RenderNode::GENERIC;
     }, [](const RectOp& op, const BakedOpState& state) {
         ASSERT_NE(nullptr, state.roundRectClipState);
         EXPECT_TRUE(state.roundRectClipState->highPriority);
@@ -795,7 +797,6 @@
     testProperty([](RenderProperties& properties) {
         properties.mutableOutline().setShouldClip(true);
         properties.mutableOutline().setRoundRect(10, 20, 30, 40, 5.0f, 0.5f);
-        return RenderNode::GENERIC;
     }, [](const RectOp& op, const BakedOpState& state) {
         ASSERT_NE(nullptr, state.roundRectClipState);
         EXPECT_FALSE(state.roundRectClipState->highPriority);
@@ -819,9 +820,6 @@
         properties.setTranslationY(20);
         properties.setScaleX(0.5f);
         properties.setScaleY(0.7f);
-        return RenderNode::GENERIC
-                | RenderNode::TRANSLATION_X | RenderNode::TRANSLATION_Y
-                | RenderNode::SCALE_X | RenderNode::SCALE_Y;
     }, [](const RectOp& op, const BakedOpState& state) {
         Matrix4 matrix;
         matrix.loadTranslate(10, 10, 0); // left, top
@@ -857,7 +855,7 @@
  * (for efficiency, and to fit in layer size constraints) based on parent clip.
  */
 void testSaveLayerAlphaClip(SaveLayerAlphaData* outObservedData,
-        TestUtils::PropSetupCallback propSetupCallback) {
+        std::function<void(RenderProperties&)> propSetupCallback) {
     class SaveLayerAlphaClipTestRenderer : public TestRendererBase {
     public:
         SaveLayerAlphaClipTestRenderer(SaveLayerAlphaData* outData)
@@ -887,17 +885,16 @@
 
     ASSERT_GT(10000, DeviceInfo::get()->maxTextureSize())
             << "Node must be bigger than max texture size to exercise saveLayer codepath";
-    auto node = TestUtils::createNode<RecordingCanvas>(0, 0, 10000, 10000, [](RecordingCanvas& canvas) {
+    auto node = TestUtils::createNode(0, 0, 10000, 10000,
+            [&propSetupCallback](RenderProperties& properties, RecordingCanvas& canvas) {
+        properties.setHasOverlappingRendering(true);
+        properties.setAlpha(0.5f); // force saveLayer, since too big for HW layer
+        // apply other properties
+        propSetupCallback(properties);
+
         SkPaint paint;
         paint.setColor(SK_ColorWHITE);
         canvas.drawRect(0, 0, 10000, 10000, paint);
-    }, [&propSetupCallback](RenderProperties& properties) {
-        properties.setHasOverlappingRendering(true);
-        properties.setAlpha(0.5f); // force saveLayer, since too big for HW layer
-
-        // apply other properties
-        int flags = propSetupCallback(properties);
-        return RenderNode::GENERIC | RenderNode::ALPHA | flags;
     });
     auto nodes = createSyncedNodeList(node); // sync before querying height
 
@@ -914,7 +911,6 @@
     testSaveLayerAlphaClip(&observedData, [](RenderProperties& properties) {
         properties.setTranslationX(10); // offset rendering content
         properties.setTranslationY(-2000); // offset rendering content
-        return RenderNode::TRANSLATION_X | RenderNode::TRANSLATION_Y;
     });
     EXPECT_EQ(190u, observedData.layerWidth);
     EXPECT_EQ(200u, observedData.layerHeight);
@@ -937,9 +933,6 @@
         properties.setPivotX(0);
         properties.setPivotY(0);
         properties.setRotation(45);
-        return RenderNode::GENERIC
-                | RenderNode::TRANSLATION_X | RenderNode::TRANSLATION_Y
-                | RenderNode::ROTATION;
     });
     // ceil(sqrt(2) / 2 * 200) = 142
     EXPECT_EQ(142u, observedData.layerWidth);
@@ -955,7 +948,6 @@
         properties.setPivotY(0);
         properties.setScaleX(2);
         properties.setScaleY(0.5f);
-        return RenderNode::GENERIC | RenderNode::SCALE_X | RenderNode::SCALE_Y;
     });
     EXPECT_EQ(100u, observedData.layerWidth);
     EXPECT_EQ(400u, observedData.layerHeight);
diff --git a/libs/hwui/unit_tests/RecordingCanvasTests.cpp b/libs/hwui/unit_tests/RecordingCanvasTests.cpp
index 83b37ab..22190f5 100644
--- a/libs/hwui/unit_tests/RecordingCanvasTests.cpp
+++ b/libs/hwui/unit_tests/RecordingCanvasTests.cpp
@@ -18,7 +18,7 @@
 
 #include <RecordedOp.h>
 #include <RecordingCanvas.h>
-#include <unit_tests/TestUtils.h>
+#include <utils/TestUtils.h>
 
 namespace android {
 namespace uirenderer {
diff --git a/libs/hwui/utils/TestUtils.cpp b/libs/hwui/utils/TestUtils.cpp
new file mode 100644
index 0000000..84230a7
--- /dev/null
+++ b/libs/hwui/utils/TestUtils.cpp
@@ -0,0 +1,40 @@
+/*
+ * Copyright (C) 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "TestUtils.h"
+
+namespace android {
+namespace uirenderer {
+
+SkColor TestUtils::interpolateColor(float fraction, SkColor start, SkColor end) {
+    int startA = (start >> 24) & 0xff;
+    int startR = (start >> 16) & 0xff;
+    int startG = (start >> 8) & 0xff;
+    int startB = start & 0xff;
+
+    int endA = (end >> 24) & 0xff;
+    int endR = (end >> 16) & 0xff;
+    int endG = (end >> 8) & 0xff;
+    int endB = end & 0xff;
+
+    return (int)((startA + (int)(fraction * (endA - startA))) << 24)
+            | (int)((startR + (int)(fraction * (endR - startR))) << 16)
+            | (int)((startG + (int)(fraction * (endG - startG))) << 8)
+            | (int)((startB + (int)(fraction * (endB - startB))));
+}
+
+} /* namespace uirenderer */
+} /* namespace android */
diff --git a/libs/hwui/unit_tests/TestUtils.h b/libs/hwui/utils/TestUtils.h
similarity index 76%
rename from libs/hwui/unit_tests/TestUtils.h
rename to libs/hwui/utils/TestUtils.h
index 38bafd5..f7f4f2d 100644
--- a/libs/hwui/unit_tests/TestUtils.h
+++ b/libs/hwui/utils/TestUtils.h
@@ -27,8 +27,10 @@
 
 #if HWUI_NEW_OPS
 #include <RecordedOp.h>
+#include <RecordingCanvas.h>
 #else
 #include <DisplayListOp.h>
+#include <DisplayListCanvas.h>
 #endif
 
 #include <memory>
@@ -36,6 +38,12 @@
 namespace android {
 namespace uirenderer {
 
+#if HWUI_NEW_OPS
+typedef RecordingCanvas TestCanvas;
+#else
+typedef DisplayListCanvas TestCanvas;
+#endif
+
 #define EXPECT_MATRIX_APPROX_EQ(a, b) \
     EXPECT_TRUE(TestUtils::matricesAreApproxEqual(a, b))
 
@@ -97,7 +105,8 @@
 
     static SkBitmap createSkBitmap(int width, int height) {
         SkBitmap bitmap;
-        SkImageInfo info = SkImageInfo::MakeUnknown(width, height);
+        SkImageInfo info = SkImageInfo::Make(width, height,
+                kN32_SkColorType, kPremul_SkAlphaType);
         bitmap.setInfo(info);
         bitmap.allocPixels(info);
         return bitmap;
@@ -111,18 +120,8 @@
         return std::unique_ptr<DisplayList>(canvas.finishRecording());
     }
 
-    typedef std::function<int(RenderProperties&)> PropSetupCallback;
-
-    static PropSetupCallback getHwLayerSetupCallback() {
-        static PropSetupCallback sLayerSetupCallback = [] (RenderProperties& properties) {
-            properties.mutateLayerProperties().setType(LayerType::RenderLayer);
-            return RenderNode::GENERIC;
-        };
-        return sLayerSetupCallback;
-    }
-
     static sp<RenderNode> createNode(int left, int top, int right, int bottom,
-            PropSetupCallback propSetupCallback = nullptr) {
+            std::function<void(RenderProperties& props, TestCanvas& canvas)> setup = nullptr) {
 #if HWUI_NULL_GPU
         // if RenderNodes are being sync'd/used, device info will be needed, since
         // DeviceInfo::maxTextureSize() affects layer property
@@ -130,25 +129,39 @@
 #endif
 
         sp<RenderNode> node = new RenderNode();
-        node->mutateStagingProperties().setLeftTopRightBottom(left, top, right, bottom);
-        node->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y);
-        if (propSetupCallback) {
-            node->setPropertyFieldsDirty(propSetupCallback(node->mutateStagingProperties()));
+        RenderProperties& props = node->mutateStagingProperties();
+        props.setLeftTopRightBottom(left, top, right, bottom);
+        if (setup) {
+            TestCanvas canvas(props.getWidth(), props.getHeight());
+            setup(props, canvas);
+            node->setStagingDisplayList(canvas.finishRecording());
         }
+        node->setPropertyFieldsDirty(0xFFFFFFFF);
         return node;
     }
 
-    template<class CanvasType>
     static sp<RenderNode> createNode(int left, int top, int right, int bottom,
-            std::function<void(CanvasType& canvas)> canvasCallback,
-            PropSetupCallback propSetupCallback = nullptr) {
-        sp<RenderNode> node = createNode(left, top, right, bottom, propSetupCallback);
+            std::function<void(RenderProperties& props)> setup) {
+        return createNode(left, top, right, bottom,
+                [&setup](RenderProperties& props, TestCanvas& canvas) {
+            setup(props);
+        });
+    }
 
-        auto&& props = node->stagingProperties(); // staging, since not sync'd yet
-        CanvasType canvas(props.getWidth(), props.getHeight());
-        canvasCallback(canvas);
-        node->setStagingDisplayList(canvas.finishRecording());
-        return node;
+    static sp<RenderNode> createNode(int left, int top, int right, int bottom,
+            std::function<void(TestCanvas& canvas)> setup) {
+        return createNode(left, top, right, bottom,
+                [&setup](RenderProperties& props, TestCanvas& canvas) {
+            setup(canvas);
+        });
+    }
+
+    static void recordNode(RenderNode& node,
+            std::function<void(TestCanvas&)> contentCallback) {
+       TestCanvas canvas(node.stagingProperties().getWidth(),
+               node.stagingProperties().getHeight());
+       contentCallback(canvas);
+       node.setStagingDisplayList(canvas.finishRecording());
     }
 
     static void syncHierarchyPropertiesAndDisplayList(sp<RenderNode>& node) {
@@ -180,6 +193,9 @@
         TestTask task(rtCallback);
         renderthread::RenderThread::getInstance().queueAndWait(&task);
     }
+
+    static SkColor interpolateColor(float fraction, SkColor start, SkColor end);
+
 private:
     static void syncHierarchyPropertiesAndDisplayListImpl(RenderNode* node) {
         node->syncProperties();