Glop based composeLayerRegion/Rect

Change-Id: I69440cabca84948e8aaead9479d616ebc2496517
diff --git a/libs/hwui/renderstate/Blend.cpp b/libs/hwui/renderstate/Blend.cpp
index 789f6cc..29927ed 100644
--- a/libs/hwui/renderstate/Blend.cpp
+++ b/libs/hwui/renderstate/Blend.cpp
@@ -78,10 +78,10 @@
     // gl blending off by default
 }
 
-void Blend::enable(SkXfermode::Mode mode, bool swapSrcDst) {
+void Blend::enable(SkXfermode::Mode mode, ModeOrderSwap modeUsage) {
     GLenum srcMode;
     GLenum dstMode;
-    getFactors(mode, swapSrcDst, &srcMode, &dstMode);
+    getFactors(mode, modeUsage, &srcMode, &dstMode);
     setFactors(srcMode, dstMode);
 }
 
@@ -105,9 +105,9 @@
     }
 }
 
-void Blend::getFactors(SkXfermode::Mode mode, bool swapSrcDst, GLenum* outSrc, GLenum* outDst) {
-    *outSrc = swapSrcDst ? kBlendsSwap[mode].src : kBlends[mode].src;
-    *outDst = swapSrcDst ? kBlendsSwap[mode].dst : kBlends[mode].dst;
+void Blend::getFactors(SkXfermode::Mode mode, ModeOrderSwap modeUsage, GLenum* outSrc, GLenum* outDst) {
+    *outSrc = (modeUsage == ModeOrderSwap::Swap) ? kBlendsSwap[mode].src : kBlends[mode].src;
+    *outDst = (modeUsage == ModeOrderSwap::Swap) ? kBlendsSwap[mode].dst : kBlends[mode].dst;
 }
 
 void Blend::setFactors(GLenum srcMode, GLenum dstMode) {
diff --git a/libs/hwui/renderstate/Blend.h b/libs/hwui/renderstate/Blend.h
index 6d0c115c..dcc681d 100644
--- a/libs/hwui/renderstate/Blend.h
+++ b/libs/hwui/renderstate/Blend.h
@@ -29,11 +29,18 @@
 class Blend {
     friend class RenderState;
 public:
-    void enable(SkXfermode::Mode mode, bool swapSrcDst);
+    // dictates whether to swap src/dst
+    enum class ModeOrderSwap {
+        NoSwap,
+        Swap,
+    };
+
+    void enable(SkXfermode::Mode mode, ModeOrderSwap modeUsage);
     void disable();
     void syncEnabled();
 
-    static void getFactors(SkXfermode::Mode mode, bool swapSrcDst, GLenum* outSrc, GLenum* outDst);
+    static void getFactors(SkXfermode::Mode mode, ModeOrderSwap modeUsage,
+            GLenum* outSrc, GLenum* outDst);
     void setFactors(GLenum src, GLenum dst);
 
     void dump();
diff --git a/libs/hwui/renderstate/MeshState.cpp b/libs/hwui/renderstate/MeshState.cpp
index 6b00020..0521f65 100644
--- a/libs/hwui/renderstate/MeshState.cpp
+++ b/libs/hwui/renderstate/MeshState.cpp
@@ -37,7 +37,7 @@
 
     mCurrentBuffer = mUnitQuadBuffer;
 
-    std::unique_ptr<uint16_t[]> regionIndices(new uint16_t[kMaxNumberOfQuads * 6]);
+    uint16_t regionIndices[kMaxNumberOfQuads * 6];
     for (uint32_t i = 0; i < kMaxNumberOfQuads; i++) {
         uint16_t quad = i * 4;
         int index = i * 6;
@@ -50,8 +50,7 @@
     }
     glGenBuffers(1, &mQuadListIndices);
     glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mQuadListIndices);
-    glBufferData(GL_ELEMENT_ARRAY_BUFFER, kMaxNumberOfQuads * 6 * sizeof(uint16_t),
-            regionIndices.get(), GL_STATIC_DRAW);
+    glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(regionIndices), regionIndices, GL_STATIC_DRAW);
     mCurrentIndicesBuffer = mQuadListIndices;
 
     // position attribute always enabled