Format the world (or just HWUI)

Test: No code changes, just ran through clang-format
Change-Id: Id23aa4ec7eebc0446fe3a30260f33e7fd455bb8c
diff --git a/libs/hwui/AnimationContext.h b/libs/hwui/AnimationContext.h
index 71ee860..74d5e79 100644
--- a/libs/hwui/AnimationContext.h
+++ b/libs/hwui/AnimationContext.h
@@ -43,6 +43,7 @@
  */
 class AnimationHandle {
     PREVENT_COPY_AND_ASSIGN(AnimationHandle);
+
 public:
     AnimationContext& context() { return mContext; }
 
@@ -74,14 +75,14 @@
 
 class AnimationContext {
     PREVENT_COPY_AND_ASSIGN(AnimationContext);
+
 public:
     ANDROID_API explicit AnimationContext(renderthread::TimeLord& clock);
     ANDROID_API virtual ~AnimationContext();
 
     nsecs_t frameTimeMs() { return mFrameTimeMs; }
     bool hasAnimations() {
-        return mCurrentFrameAnimations.mNextHandle
-                || mNextFrameAnimations.mNextHandle;
+        return mCurrentFrameAnimations.mNextHandle || mNextFrameAnimations.mNextHandle;
     }
 
     // Will always add to the next frame list, which is swapped when
@@ -96,7 +97,8 @@
     // as part of the standard RenderNode:prepareTree pass.
     ANDROID_API virtual void runRemainingAnimations(TreeInfo& info);
 
-    ANDROID_API virtual void callOnFinished(BaseRenderNodeAnimator* animator, AnimationListener* listener);
+    ANDROID_API virtual void callOnFinished(BaseRenderNodeAnimator* animator,
+                                            AnimationListener* listener);
 
     ANDROID_API virtual void destroy();