Format the world (or just HWUI)
Test: No code changes, just ran through clang-format
Change-Id: Id23aa4ec7eebc0446fe3a30260f33e7fd455bb8c
diff --git a/libs/hwui/AnimationContext.h b/libs/hwui/AnimationContext.h
index 71ee860..74d5e79 100644
--- a/libs/hwui/AnimationContext.h
+++ b/libs/hwui/AnimationContext.h
@@ -43,6 +43,7 @@
*/
class AnimationHandle {
PREVENT_COPY_AND_ASSIGN(AnimationHandle);
+
public:
AnimationContext& context() { return mContext; }
@@ -74,14 +75,14 @@
class AnimationContext {
PREVENT_COPY_AND_ASSIGN(AnimationContext);
+
public:
ANDROID_API explicit AnimationContext(renderthread::TimeLord& clock);
ANDROID_API virtual ~AnimationContext();
nsecs_t frameTimeMs() { return mFrameTimeMs; }
bool hasAnimations() {
- return mCurrentFrameAnimations.mNextHandle
- || mNextFrameAnimations.mNextHandle;
+ return mCurrentFrameAnimations.mNextHandle || mNextFrameAnimations.mNextHandle;
}
// Will always add to the next frame list, which is swapped when
@@ -96,7 +97,8 @@
// as part of the standard RenderNode:prepareTree pass.
ANDROID_API virtual void runRemainingAnimations(TreeInfo& info);
- ANDROID_API virtual void callOnFinished(BaseRenderNodeAnimator* animator, AnimationListener* listener);
+ ANDROID_API virtual void callOnFinished(BaseRenderNodeAnimator* animator,
+ AnimationListener* listener);
ANDROID_API virtual void destroy();