Format the world (or just HWUI)

Test: No code changes, just ran through clang-format
Change-Id: Id23aa4ec7eebc0446fe3a30260f33e7fd455bb8c
diff --git a/libs/hwui/DamageAccumulator.cpp b/libs/hwui/DamageAccumulator.cpp
index 2b4fe17..cca0032 100644
--- a/libs/hwui/DamageAccumulator.cpp
+++ b/libs/hwui/DamageAccumulator.cpp
@@ -57,17 +57,18 @@
         computeTransformImpl(currentFrame->prev, outMatrix);
     }
     switch (currentFrame->type) {
-    case TransformRenderNode:
-        currentFrame->renderNode->applyViewPropertyTransforms(*outMatrix);
-        break;
-    case TransformMatrix4:
-        outMatrix->multiply(*currentFrame->matrix4);
-        break;
-    case TransformNone:
-        // nothing to be done
-        break;
-    default:
-        LOG_ALWAYS_FATAL("Tried to compute transform with an invalid type: %d", currentFrame->type);
+        case TransformRenderNode:
+            currentFrame->renderNode->applyViewPropertyTransforms(*outMatrix);
+            break;
+        case TransformMatrix4:
+            outMatrix->multiply(*currentFrame->matrix4);
+            break;
+        case TransformNone:
+            // nothing to be done
+            break;
+        default:
+            LOG_ALWAYS_FATAL("Tried to compute transform with an invalid type: %d",
+                             currentFrame->type);
     }
 }
 
@@ -104,17 +105,17 @@
     DirtyStack* dirtyFrame = mHead;
     mHead = mHead->prev;
     switch (dirtyFrame->type) {
-    case TransformRenderNode:
-        applyRenderNodeTransform(dirtyFrame);
-        break;
-    case TransformMatrix4:
-        applyMatrix4Transform(dirtyFrame);
-        break;
-    case TransformNone:
-        mHead->pendingDirty.join(dirtyFrame->pendingDirty);
-        break;
-    default:
-        LOG_ALWAYS_FATAL("Tried to pop an invalid type: %d", dirtyFrame->type);
+        case TransformRenderNode:
+            applyRenderNodeTransform(dirtyFrame);
+            break;
+        case TransformMatrix4:
+            applyMatrix4Transform(dirtyFrame);
+            break;
+        case TransformNone:
+            mHead->pendingDirty.join(dirtyFrame->pendingDirty);
+            break;
+        default:
+            LOG_ALWAYS_FATAL("Tried to pop an invalid type: %d", dirtyFrame->type);
     }
 }
 
@@ -168,8 +169,7 @@
     if (frame) {
         while (frame->prev != frame) {
             frame = frame->prev;
-            if (frame->type == TransformRenderNode
-                    && frame->renderNode->hasProjectionReceiver()) {
+            if (frame->type == TransformRenderNode && frame->renderNode->hasProjectionReceiver()) {
                 return frame;
             }
         }
@@ -233,7 +233,8 @@
 }
 
 void DamageAccumulator::finish(SkRect* totalDirty) {
-    LOG_ALWAYS_FATAL_IF(mHead->prev != mHead, "Cannot finish, mismatched push/pop calls! %p vs. %p", mHead->prev, mHead);
+    LOG_ALWAYS_FATAL_IF(mHead->prev != mHead, "Cannot finish, mismatched push/pop calls! %p vs. %p",
+                        mHead->prev, mHead);
     // Root node never has a transform, so this is the fully mapped dirty rect
     *totalDirty = mHead->pendingDirty;
     totalDirty->roundOut(totalDirty);