Format the world (or just HWUI)

Test: No code changes, just ran through clang-format
Change-Id: Id23aa4ec7eebc0446fe3a30260f33e7fd455bb8c
diff --git a/libs/hwui/GpuMemoryTracker.cpp b/libs/hwui/GpuMemoryTracker.cpp
index a52ec87..612bfde 100644
--- a/libs/hwui/GpuMemoryTracker.cpp
+++ b/libs/hwui/GpuMemoryTracker.cpp
@@ -14,11 +14,11 @@
  * limitations under the License.
  */
 
-#include "utils/StringUtils.h"
 #include "Texture.h"
+#include "utils/StringUtils.h"
 
-#include <cutils/compiler.h>
 #include <GpuMemoryTracker.h>
+#include <cutils/compiler.h>
 #include <utils/Trace.h>
 #include <array>
 #include <sstream>
@@ -33,9 +33,7 @@
 #define NUM_TYPES static_cast<int>(GpuObjectType::TypeCount)
 
 const char* TYPE_NAMES[] = {
-        "Texture",
-        "OffscreenBuffer",
-        "Layer",
+        "Texture", "OffscreenBuffer", "Layer",
 };
 
 struct TypeStats {
@@ -55,21 +53,22 @@
 void GpuMemoryTracker::startTrackingObject() {
     auto result = gObjectSet.insert(this);
     LOG_ALWAYS_FATAL_IF(!result.second,
-            "startTrackingObject() on %p failed, already being tracked!", this);
+                        "startTrackingObject() on %p failed, already being tracked!", this);
     gObjectStats[static_cast<int>(mType)].count++;
 }
 
 void GpuMemoryTracker::stopTrackingObject() {
     size_t removed = gObjectSet.erase(this);
-    LOG_ALWAYS_FATAL_IF(removed != 1,
-            "stopTrackingObject removed %zd, is %p not being tracked?",
-            removed, this);
+    LOG_ALWAYS_FATAL_IF(removed != 1, "stopTrackingObject removed %zd, is %p not being tracked?",
+                        removed, this);
     gObjectStats[static_cast<int>(mType)].count--;
 }
 
 void GpuMemoryTracker::onGpuContextCreated() {
-    LOG_ALWAYS_FATAL_IF(gGpuThread != 0, "We already have a gpu thread? "
-            "current = %lu, gpu thread = %lu", pthread_self(), gGpuThread);
+    LOG_ALWAYS_FATAL_IF(gGpuThread != 0,
+                        "We already have a gpu thread? "
+                        "current = %lu, gpu thread = %lu",
+                        pthread_self(), gGpuThread);
     gGpuThread = pthread_self();
 }
 
@@ -124,8 +123,8 @@
         if (obj->objectType() == GpuObjectType::Texture) {
             const Texture* texture = static_cast<Texture*>(obj);
             if (texture->cleanup) {
-                ALOGE("Leaked texture marked for cleanup! id=%u, size %ux%u",
-                        texture->id(), texture->width(), texture->height());
+                ALOGE("Leaked texture marked for cleanup! id=%u, size %ux%u", texture->id(),
+                      texture->width(), texture->height());
                 freeList.push_back(texture);
             }
         }
@@ -136,5 +135,5 @@
     }
 }
 
-} // namespace uirenderer
-} // namespace android;
+}  // namespace uirenderer
+}  // namespace android;