Format the world (or just HWUI)
Test: No code changes, just ran through clang-format
Change-Id: Id23aa4ec7eebc0446fe3a30260f33e7fd455bb8c
diff --git a/libs/hwui/Layer.cpp b/libs/hwui/Layer.cpp
index b58dfce..86950d5 100644
--- a/libs/hwui/Layer.cpp
+++ b/libs/hwui/Layer.cpp
@@ -24,7 +24,7 @@
namespace uirenderer {
Layer::Layer(RenderState& renderState, Api api, SkColorFilter* colorFilter, int alpha,
- SkBlendMode mode)
+ SkBlendMode mode)
: GpuMemoryTracker(GpuObjectType::Layer)
, mRenderState(renderState)
, mApi(api)
@@ -52,5 +52,5 @@
mRenderState.postDecStrong(this);
}
-}; // namespace uirenderer
-}; // namespace android
+}; // namespace uirenderer
+}; // namespace android