Format the world (or just HWUI)

Test: No code changes, just ran through clang-format
Change-Id: Id23aa4ec7eebc0446fe3a30260f33e7fd455bb8c
diff --git a/libs/hwui/Layer.cpp b/libs/hwui/Layer.cpp
index b58dfce..86950d5 100644
--- a/libs/hwui/Layer.cpp
+++ b/libs/hwui/Layer.cpp
@@ -24,7 +24,7 @@
 namespace uirenderer {
 
 Layer::Layer(RenderState& renderState, Api api, SkColorFilter* colorFilter, int alpha,
-        SkBlendMode mode)
+             SkBlendMode mode)
         : GpuMemoryTracker(GpuObjectType::Layer)
         , mRenderState(renderState)
         , mApi(api)
@@ -52,5 +52,5 @@
     mRenderState.postDecStrong(this);
 }
 
-}; // namespace uirenderer
-}; // namespace android
+};  // namespace uirenderer
+};  // namespace android