Format the world (or just HWUI)

Test: No code changes, just ran through clang-format
Change-Id: Id23aa4ec7eebc0446fe3a30260f33e7fd455bb8c
diff --git a/libs/hwui/NinePatchUtils.h b/libs/hwui/NinePatchUtils.h
index e989a46..8f866f5 100644
--- a/libs/hwui/NinePatchUtils.h
+++ b/libs/hwui/NinePatchUtils.h
@@ -20,7 +20,7 @@
 namespace NinePatchUtils {
 
 static inline void SetLatticeDivs(SkCanvas::Lattice* lattice, const Res_png_9patch& chunk,
-        int width, int height) {
+                                  int width, int height) {
     lattice->fXCount = chunk.numXDivs;
     lattice->fYCount = chunk.numYDivs;
     lattice->fXDivs = chunk.getXDivs();
@@ -54,7 +54,7 @@
 }
 
 static inline void SetLatticeFlags(SkCanvas::Lattice* lattice, SkCanvas::Lattice::Flags* flags,
-        int numFlags, const Res_png_9patch& chunk) {
+                                   int numFlags, const Res_png_9patch& chunk) {
     lattice->fFlags = flags;
     sk_bzero(flags, numFlags * sizeof(SkCanvas::Lattice::Flags));
 
@@ -92,5 +92,5 @@
     }
 }
 
-}; // namespace NinePatchUtils
-}; // namespace android
+};  // namespace NinePatchUtils
+};  // namespace android