Format the world (or just HWUI)
Test: No code changes, just ran through clang-format
Change-Id: Id23aa4ec7eebc0446fe3a30260f33e7fd455bb8c
diff --git a/libs/hwui/NinePatchUtils.h b/libs/hwui/NinePatchUtils.h
index e989a46..8f866f5 100644
--- a/libs/hwui/NinePatchUtils.h
+++ b/libs/hwui/NinePatchUtils.h
@@ -20,7 +20,7 @@
namespace NinePatchUtils {
static inline void SetLatticeDivs(SkCanvas::Lattice* lattice, const Res_png_9patch& chunk,
- int width, int height) {
+ int width, int height) {
lattice->fXCount = chunk.numXDivs;
lattice->fYCount = chunk.numYDivs;
lattice->fXDivs = chunk.getXDivs();
@@ -54,7 +54,7 @@
}
static inline void SetLatticeFlags(SkCanvas::Lattice* lattice, SkCanvas::Lattice::Flags* flags,
- int numFlags, const Res_png_9patch& chunk) {
+ int numFlags, const Res_png_9patch& chunk) {
lattice->fFlags = flags;
sk_bzero(flags, numFlags * sizeof(SkCanvas::Lattice::Flags));
@@ -92,5 +92,5 @@
}
}
-}; // namespace NinePatchUtils
-}; // namespace android
+}; // namespace NinePatchUtils
+}; // namespace android