Format the world (or just HWUI)

Test: No code changes, just ran through clang-format
Change-Id: Id23aa4ec7eebc0446fe3a30260f33e7fd455bb8c
diff --git a/libs/hwui/OpenGLReadback.h b/libs/hwui/OpenGLReadback.h
index 403f2e3..ca40738 100644
--- a/libs/hwui/OpenGLReadback.h
+++ b/libs/hwui/OpenGLReadback.h
@@ -30,19 +30,21 @@
 class OpenGLReadback : public Readback {
 public:
     virtual CopyResult copySurfaceInto(Surface& surface, const Rect& srcRect,
-            SkBitmap* bitmap) override;
+                                       SkBitmap* bitmap) override;
     virtual CopyResult copyGraphicBufferInto(GraphicBuffer* graphicBuffer,
-            SkBitmap* bitmap) override;
+                                             SkBitmap* bitmap) override;
 
 protected:
     explicit OpenGLReadback(renderthread::RenderThread& thread) : Readback(thread) {}
     virtual ~OpenGLReadback() {}
 
     virtual CopyResult copyImageInto(EGLImageKHR eglImage, const Matrix4& imgTransform,
-            int imgWidth, int imgHeight, const Rect& srcRect, SkBitmap* bitmap) = 0;
+                                     int imgWidth, int imgHeight, const Rect& srcRect,
+                                     SkBitmap* bitmap) = 0;
+
 private:
     CopyResult copyGraphicBufferInto(GraphicBuffer* graphicBuffer, Matrix4& texTransform,
-            const Rect& srcRect, SkBitmap* bitmap);
+                                     const Rect& srcRect, SkBitmap* bitmap);
 };
 
 class OpenGLReadbackImpl : public OpenGLReadback {
@@ -53,12 +55,13 @@
      * Copies the layer's contents into the provided bitmap.
      */
     static bool copyLayerInto(renderthread::RenderThread& renderThread, GlLayer& layer,
-            SkBitmap* bitmap);
+                              SkBitmap* bitmap);
 
 protected:
     virtual CopyResult copyImageInto(EGLImageKHR eglImage, const Matrix4& imgTransform,
-            int imgWidth, int imgHeight, const Rect& srcRect, SkBitmap* bitmap) override;
+                                     int imgWidth, int imgHeight, const Rect& srcRect,
+                                     SkBitmap* bitmap) override;
 };
 
-} // namespace uirenderer
-} // namespace android
+}  // namespace uirenderer
+}  // namespace android