Format the world (or just HWUI)
Test: No code changes, just ran through clang-format
Change-Id: Id23aa4ec7eebc0446fe3a30260f33e7fd455bb8c
diff --git a/libs/hwui/TextDropShadowCache.h b/libs/hwui/TextDropShadowCache.h
index 13e8774..86a0129 100644
--- a/libs/hwui/TextDropShadowCache.h
+++ b/libs/hwui/TextDropShadowCache.h
@@ -24,8 +24,8 @@
#include <utils/LruCache.h>
#include <utils/String16.h>
-#include "font/Font.h"
#include "Texture.h"
+#include "font/Font.h"
namespace android {
namespace uirenderer {
@@ -34,13 +34,20 @@
class FontRenderer;
struct ShadowText {
- ShadowText(): glyphCount(0), radius(0.0f), textSize(0.0f), typeface(nullptr),
- flags(0), italicStyle(0.0f), scaleX(0), glyphs(nullptr), positions(nullptr) {
- }
+ ShadowText()
+ : glyphCount(0)
+ , radius(0.0f)
+ , textSize(0.0f)
+ , typeface(nullptr)
+ , flags(0)
+ , italicStyle(0.0f)
+ , scaleX(0)
+ , glyphs(nullptr)
+ , positions(nullptr) {}
// len is the number of bytes in text
ShadowText(const SkPaint* paint, float radius, uint32_t glyphCount, const glyph_t* srcGlyphs,
- const float* positions)
+ const float* positions)
: glyphCount(glyphCount)
, radius(radius)
, textSize(paint->getTextSize())
@@ -49,23 +56,17 @@
, italicStyle(paint->getTextSkewX())
, scaleX(paint->getTextScaleX())
, glyphs(srcGlyphs)
- , positions(positions) {
- }
+ , positions(positions) {}
- ~ShadowText() {
- }
+ ~ShadowText() {}
hash_t hash() const;
static int compare(const ShadowText& lhs, const ShadowText& rhs);
- bool operator==(const ShadowText& other) const {
- return compare(*this, other) == 0;
- }
+ bool operator==(const ShadowText& other) const { return compare(*this, other) == 0; }
- bool operator!=(const ShadowText& other) const {
- return compare(*this, other) != 0;
- }
+ bool operator!=(const ShadowText& other) const { return compare(*this, other) != 0; }
void copyTextLocally() {
str.setTo(reinterpret_cast<const char16_t*>(glyphs), glyphCount);
@@ -91,7 +92,7 @@
String16 str;
Vector<float> positionsCopy;
-}; // struct ShadowText
+}; // struct ShadowText
// Caching support
@@ -110,15 +111,14 @@
/**
* Alpha texture used to represent a shadow.
*/
-struct ShadowTexture: public Texture {
- explicit ShadowTexture(Caches& caches): Texture(caches) {
- }
+struct ShadowTexture : public Texture {
+ explicit ShadowTexture(Caches& caches) : Texture(caches) {}
float left;
float top;
-}; // struct ShadowTexture
+}; // struct ShadowTexture
-class TextDropShadowCache: public OnEntryRemoved<ShadowText, ShadowTexture*> {
+class TextDropShadowCache : public OnEntryRemoved<ShadowText, ShadowTexture*> {
public:
TextDropShadowCache();
explicit TextDropShadowCache(uint32_t maxByteSize);
@@ -130,17 +130,15 @@
*/
void operator()(ShadowText& text, ShadowTexture*& texture) override;
- ShadowTexture* get(const SkPaint* paint, const glyph_t* text,
- int numGlyphs, float radius, const float* positions);
+ ShadowTexture* get(const SkPaint* paint, const glyph_t* text, int numGlyphs, float radius,
+ const float* positions);
/**
* Clears the cache. This causes all textures to be deleted.
*/
void clear();
- void setFontRenderer(FontRenderer& fontRenderer) {
- mRenderer = &fontRenderer;
- }
+ void setFontRenderer(FontRenderer& fontRenderer) { mRenderer = &fontRenderer; }
/**
* Returns the maximum size of the cache in bytes.
@@ -158,9 +156,9 @@
const uint32_t mMaxSize;
FontRenderer* mRenderer = nullptr;
bool mDebugEnabled;
-}; // class TextDropShadowCache
+}; // class TextDropShadowCache
-}; // namespace uirenderer
-}; // namespace android
+}; // namespace uirenderer
+}; // namespace android
-#endif // ANDROID_HWUI_TEXT_DROP_SHADOW_CACHE_H
+#endif // ANDROID_HWUI_TEXT_DROP_SHADOW_CACHE_H