Format the world (or just HWUI)
Test: No code changes, just ran through clang-format
Change-Id: Id23aa4ec7eebc0446fe3a30260f33e7fd455bb8c
diff --git a/libs/hwui/VertexBuffer.h b/libs/hwui/VertexBuffer.h
index bdb5b7b..613cf4a 100644
--- a/libs/hwui/VertexBuffer.h
+++ b/libs/hwui/VertexBuffer.h
@@ -41,8 +41,7 @@
, mMeshFeatureFlags(kNone)
, mReallocBuffer(nullptr)
, mCleanupMethod(nullptr)
- , mCleanupIndexMethod(nullptr)
- {}
+ , mCleanupIndexMethod(nullptr) {}
~VertexBuffer() {
if (mCleanupMethod) mCleanupMethod(mBuffer);
@@ -128,10 +127,10 @@
unsigned int getVertexCount() const { return mVertexCount; }
unsigned int getSize() const { return mByteCount; }
unsigned int getIndexCount() const { return mIndexCount; }
- void updateIndexCount(unsigned int newCount) {
+ void updateIndexCount(unsigned int newCount) {
mIndexCount = std::min(newCount, mAllocatedIndexCount);
}
- void updateVertexCount(unsigned int newCount) {
+ void updateVertexCount(unsigned int newCount) {
mVertexCount = std::min(newCount, mAllocatedVertexCount);
}
MeshFeatureFlags getMeshFeatureFlags() const { return mMeshFeatureFlags; }
@@ -153,7 +152,7 @@
private:
template <class TYPE>
static void cleanup(void* buffer) {
- delete[] (TYPE*)buffer;
+ delete[](TYPE*) buffer;
}
Rect mBounds;
@@ -169,13 +168,13 @@
MeshFeatureFlags mMeshFeatureFlags;
- void* mReallocBuffer; // used for multi-allocation
+ void* mReallocBuffer; // used for multi-allocation
void (*mCleanupMethod)(void*);
void (*mCleanupIndexMethod)(void*);
};
-}; // namespace uirenderer
-}; // namespace android
+}; // namespace uirenderer
+}; // namespace android
-#endif // ANDROID_HWUI_VERTEX_BUFFER_H
+#endif // ANDROID_HWUI_VERTEX_BUFFER_H