Format the world (or just HWUI)

Test: No code changes, just ran through clang-format
Change-Id: Id23aa4ec7eebc0446fe3a30260f33e7fd455bb8c
diff --git a/libs/hwui/VertexBuffer.h b/libs/hwui/VertexBuffer.h
index bdb5b7b..613cf4a 100644
--- a/libs/hwui/VertexBuffer.h
+++ b/libs/hwui/VertexBuffer.h
@@ -41,8 +41,7 @@
             , mMeshFeatureFlags(kNone)
             , mReallocBuffer(nullptr)
             , mCleanupMethod(nullptr)
-            , mCleanupIndexMethod(nullptr)
-    {}
+            , mCleanupIndexMethod(nullptr) {}
 
     ~VertexBuffer() {
         if (mCleanupMethod) mCleanupMethod(mBuffer);
@@ -128,10 +127,10 @@
     unsigned int getVertexCount() const { return mVertexCount; }
     unsigned int getSize() const { return mByteCount; }
     unsigned int getIndexCount() const { return mIndexCount; }
-    void updateIndexCount(unsigned int newCount)  {
+    void updateIndexCount(unsigned int newCount) {
         mIndexCount = std::min(newCount, mAllocatedIndexCount);
     }
-    void updateVertexCount(unsigned int newCount)  {
+    void updateVertexCount(unsigned int newCount) {
         mVertexCount = std::min(newCount, mAllocatedVertexCount);
     }
     MeshFeatureFlags getMeshFeatureFlags() const { return mMeshFeatureFlags; }
@@ -153,7 +152,7 @@
 private:
     template <class TYPE>
     static void cleanup(void* buffer) {
-        delete[] (TYPE*)buffer;
+        delete[](TYPE*) buffer;
     }
 
     Rect mBounds;
@@ -169,13 +168,13 @@
 
     MeshFeatureFlags mMeshFeatureFlags;
 
-    void* mReallocBuffer; // used for multi-allocation
+    void* mReallocBuffer;  // used for multi-allocation
 
     void (*mCleanupMethod)(void*);
     void (*mCleanupIndexMethod)(void*);
 };
 
-}; // namespace uirenderer
-}; // namespace android
+};  // namespace uirenderer
+};  // namespace android
 
-#endif // ANDROID_HWUI_VERTEX_BUFFER_H
+#endif  // ANDROID_HWUI_VERTEX_BUFFER_H