Format the world (or just HWUI)

Test: No code changes, just ran through clang-format
Change-Id: Id23aa4ec7eebc0446fe3a30260f33e7fd455bb8c
diff --git a/libs/hwui/utils/Blur.h b/libs/hwui/utils/Blur.h
index 3f21832..bec3837 100644
--- a/libs/hwui/utils/Blur.h
+++ b/libs/hwui/utils/Blur.h
@@ -17,8 +17,8 @@
 #ifndef ANDROID_HWUI_BLUR_H
 #define ANDROID_HWUI_BLUR_H
 
-#include <stdint.h>
 #include <cutils/compiler.h>
+#include <stdint.h>
 
 namespace android {
 namespace uirenderer {
@@ -35,13 +35,13 @@
     static uint32_t convertRadiusToInt(float radius);
 
     static void generateGaussianWeights(float* weights, float radius);
-    static void horizontal(float* weights, int32_t radius, const uint8_t* source,
-        uint8_t* dest, int32_t width, int32_t height);
-    static void vertical(float* weights, int32_t radius, const uint8_t* source,
-        uint8_t* dest, int32_t width, int32_t height);
+    static void horizontal(float* weights, int32_t radius, const uint8_t* source, uint8_t* dest,
+                           int32_t width, int32_t height);
+    static void vertical(float* weights, int32_t radius, const uint8_t* source, uint8_t* dest,
+                         int32_t width, int32_t height);
 };
 
-}; // namespace uirenderer
-}; // namespace android
+};  // namespace uirenderer
+};  // namespace android
 
-#endif // ANDROID_HWUI_BLUR_H
+#endif  // ANDROID_HWUI_BLUR_H