Support GPU profiling vis in new pipeline

bug:27353099

Change-Id: I905c1a998d9a9e2097c047dab9de87a70d7a370e
diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp
index 249d83f..a496b49 100644
--- a/libs/hwui/renderthread/CanvasContext.cpp
+++ b/libs/hwui/renderthread/CanvasContext.cpp
@@ -348,12 +348,26 @@
     FrameBuilder frameBuilder(mLayerUpdateQueue, dirty, frame.width(), frame.height(),
             mRenderNodes, mLightGeometry, mContentDrawBounds, &Caches::getInstance());
     mLayerUpdateQueue.clear();
-    BakedOpRenderer renderer(Caches::getInstance(), mRenderThread.renderState(),
+    auto&& caches = Caches::getInstance();
+    BakedOpRenderer renderer(caches, mRenderThread.renderState(),
             mOpaque, mLightInfo);
-    // TODO: profiler().draw(mCanvas);
     frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer);
+    profiler().draw(&renderer);
     bool drew = renderer.didDraw();
 
+    // post frame cleanup
+    caches.clearGarbage();
+    caches.pathCache.trim();
+    caches.tessellationCache.trim();
+
+#if DEBUG_MEMORY_USAGE
+    mCaches.dumpMemoryUsage();
+#else
+    if (CC_UNLIKELY(Properties::debugLevel & kDebugMemory)) {
+        caches.dumpMemoryUsage();
+    }
+#endif
+
 #else
     mCanvas->prepareDirty(frame.width(), frame.height(),
             dirty.fLeft, dirty.fTop, dirty.fRight, dirty.fBottom, mOpaque);