commit | 0924833e0fc1e72b7e0e85bd779b88726f2e0f61 | [log] [tgz] |
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author | Jordan Demeulenaere <jdemeulenaere@google.com> | Wed Mar 06 18:00:19 2024 +0100 |
committer | Jordan Demeulenaere <jdemeulenaere@google.com> | Fri Mar 08 15:48:52 2024 +0100 |
tree | a3c994285a6ee559b0d0823fc7ffb21055464535 | |
parent | c4a8ae2ab37546d2bf38afbc5c829acad345b635 [diff] |
Introduce TransitionState.Transition.finish() (1/2) This CL adds a finish() method to Transition that can be used to force a transition to finish/settle and wait for that transition to end. This new API should be generally useful and will be used to better support interruptions. Bug: 290930950 Test: atest DraggableHandlerTest Test: atest SceneTransitionLayoutStateTest Flag: N/A Change-Id: Ib637485469d617d696ee56da7f1066b4283ecdfe