Add a simple EGL test

currently it just tests EGLConfig selection

Change-Id: Id9d9971012d733147dd7dc02fa2054307960235e
diff --git a/opengl/tests/EGLTest/Android.mk b/opengl/tests/EGLTest/Android.mk
new file mode 100644
index 0000000..ab5f4bd
--- /dev/null
+++ b/opengl/tests/EGLTest/Android.mk
@@ -0,0 +1,41 @@
+# Build the unit tests.
+LOCAL_PATH:= $(call my-dir)
+include $(CLEAR_VARS)
+
+ifneq ($(TARGET_SIMULATOR),true)
+
+LOCAL_MODULE := EGL_test
+
+LOCAL_MODULE_TAGS := tests
+
+LOCAL_SRC_FILES := \
+    EGL_test.cpp \
+
+LOCAL_SHARED_LIBRARIES := \
+	libEGL \
+	libcutils \
+	libstlport \
+	libutils \
+
+LOCAL_STATIC_LIBRARIES := \
+	libgtest \
+	libgtest_main \
+
+LOCAL_C_INCLUDES := \
+    bionic \
+    bionic/libstdc++/include \
+    external/gtest/include \
+    external/stlport/stlport \
+
+include $(BUILD_EXECUTABLE)
+
+endif
+
+# Include subdirectory makefiles
+# ============================================================
+
+# If we're building with ONE_SHOT_MAKEFILE (mm, mmm), then what the framework
+# team really wants is to build the stuff defined by this makefile.
+ifeq (,$(ONE_SHOT_MAKEFILE))
+include $(call first-makefiles-under,$(LOCAL_PATH))
+endif