[HWUI] Get DeviceInfo through stable ABI
This also removes the dependency on ui/DeviceInfo other than in test
code.
Bug: 136263392
Bug: 136263238
Test: builds, boots
Change-Id: I6a4687e981359f0e6beb83be8a5501ed7fd16f15
diff --git a/libs/hwui/renderthread/CacheManager.cpp b/libs/hwui/renderthread/CacheManager.cpp
index dc07f0d..b78c50a 100644
--- a/libs/hwui/renderthread/CacheManager.cpp
+++ b/libs/hwui/renderthread/CacheManager.cpp
@@ -16,6 +16,7 @@
#include "CacheManager.h"
+#include "DeviceInfo.h"
#include "Layer.h"
#include "Properties.h"
#include "RenderThread.h"
@@ -42,8 +43,8 @@
#define SURFACE_SIZE_MULTIPLIER (5.0f * 4.0f)
#define BACKGROUND_RETENTION_PERCENTAGE (0.5f)
-CacheManager::CacheManager(const DisplayInfo& display)
- : mMaxSurfaceArea(display.w * display.h)
+CacheManager::CacheManager()
+ : mMaxSurfaceArea(DeviceInfo::getWidth() * DeviceInfo::getHeight())
, mMaxResourceBytes(mMaxSurfaceArea * SURFACE_SIZE_MULTIPLIER)
, mBackgroundResourceBytes(mMaxResourceBytes * BACKGROUND_RETENTION_PERCENTAGE)
// This sets the maximum size for a single texture atlas in the GPU font cache. If
@@ -52,9 +53,9 @@
, mMaxGpuFontAtlasBytes(GrNextSizePow2(mMaxSurfaceArea))
// This sets the maximum size of the CPU font cache to be at least the same size as the
// total number of GPU font caches (i.e. 4 separate GPU atlases).
- , mMaxCpuFontCacheBytes(std::max(mMaxGpuFontAtlasBytes*4, SkGraphics::GetFontCacheLimit()))
+ , mMaxCpuFontCacheBytes(
+ std::max(mMaxGpuFontAtlasBytes * 4, SkGraphics::GetFontCacheLimit()))
, mBackgroundCpuFontCacheBytes(mMaxCpuFontCacheBytes * BACKGROUND_RETENTION_PERCENTAGE) {
-
SkGraphics::SetFontCacheLimit(mMaxCpuFontCacheBytes);
mVectorDrawableAtlas = new skiapipeline::VectorDrawableAtlas(