Delete wrap_gles capability

* Error enforcement doesn't work with libhwui anymore
* We can just do the real, proper thing for unit tests
  & microbenchmarks, which is arguably better anyway
* hwui doesn't have much opengl code left that was wrapped

Fixes: 128629988
Test: hwuiunit, hwuimacro, and hwuimicro all still run
Change-Id: If2568ea0745a67f83e1290860d474c1a01870376
diff --git a/libs/hwui/Properties.cpp b/libs/hwui/Properties.cpp
index 2196b0f..7c2132d 100644
--- a/libs/hwui/Properties.cpp
+++ b/libs/hwui/Properties.cpp
@@ -178,14 +178,14 @@
 }
 
 void Properties::overrideRenderPipelineType(RenderPipelineType type) {
-#if !defined(HWUI_GLES_WRAP_ENABLED)
     // If we're doing actual rendering then we can't change the renderer after it's been set.
     // Unit tests can freely change this as often as it wants, though, as there's no actual
     // GL rendering happening
     if (sRenderPipelineType != RenderPipelineType::NotInitialized) {
+        LOG_ALWAYS_FATAL_IF(sRenderPipelineType != type,
+                "Trying to change pipeline but it's already set");
         return;
     }
-#endif
     sRenderPipelineType = type;
 }