Improve structure support using symbol lookup of named structures in scripts to allow them to appear as just pointers to structs.
diff --git a/libs/rs/rsScriptC.cpp b/libs/rs/rsScriptC.cpp
index 0c7ac18..9d9eb1b 100644
--- a/libs/rs/rsScriptC.cpp
+++ b/libs/rs/rsScriptC.cpp
@@ -67,6 +67,12 @@
= nanoseconds_to_milliseconds(systemTime(SYSTEM_TIME_MONOTONIC));
}
+ for (int ct=0; ct < MAX_SCRIPT_BANKS; ct++) {
+ if (mProgram.mSlotPointers[ct]) {
+ *mProgram.mSlotPointers[ct] = mSlots[ct]->getPtr();
+ }
+ }
+
bool ret = false;
tls->mScript = this;
ret = mProgram.mScript(launchIndex) != 0;
@@ -139,6 +145,7 @@
accRegisterSymbolCallback(mAccScript, symbolLookup, NULL);
accCompileScript(mAccScript);
accGetScriptLabel(mAccScript, "main", (ACCvoid**) &mProgram.mScript);
+ accGetScriptLabel(mAccScript, "init", (ACCvoid**) &mProgram.mInit);
rsAssert(mProgram.mScript);
if (!mProgram.mScript) {
@@ -148,6 +155,19 @@
LOGE(buf);
}
+ if (mProgram.mInit) {
+ mProgram.mInit();
+ }
+
+ for (int ct=0; ct < MAX_SCRIPT_BANKS; ct++) {
+ if (mSlotNames[ct].length() > 0) {
+ accGetScriptLabel(mAccScript,
+ mSlotNames[ct].string(),
+ (ACCvoid**) &mProgram.mSlotPointers[ct]);
+ LOGE("var %s %p", mSlotNames[ct].string(), mProgram.mSlotPointers[ct]);
+ }
+ }
+
mEnviroment.mFragment.set(rsc->getDefaultProgramFragment());
mEnviroment.mVertex.set(rsc->getDefaultProgramVertex());
mEnviroment.mFragmentStore.set(rsc->getDefaultProgramFragmentStore());
@@ -224,6 +244,19 @@
}
}
+static void appendElementBody(String8 *s, const Element *e)
+{
+ s->append(" {\n");
+ for (size_t ct2=0; ct2 < e->getComponentCount(); ct2++) {
+ const Component *c = e->getComponent(ct2);
+ s->append(" ");
+ s->append(c->getCType());
+ s->append(" ");
+ s->append(c->getComponentName());
+ s->append(";\n");
+ }
+ s->append("}");
+}
void ScriptCState::appendVarDefines(String8 *str)
{
@@ -246,6 +279,8 @@
}
}
+
+
void ScriptCState::appendTypes(String8 *str)
{
char buf[256];
@@ -257,6 +292,19 @@
continue;
}
const Element *e = t->getElement();
+ if (e->getName() && (e->getComponentCount() > 1)) {
+ String8 s("struct struct_");
+ s.append(e->getName());
+ appendElementBody(&s, e);
+ s.append(";\n");
+ s.append("#define ");
+ s.append(e->getName());
+ s.append("_t struct struct_");
+ s.append(e->getName());
+ s.append("\n\n");
+ LOGD(s);
+ str->append(s);
+ }
if (t->getName()) {
for (size_t ct2=0; ct2 < e->getComponentCount(); ct2++) {
@@ -267,12 +315,39 @@
tmp.append(c->getComponentName());
sprintf(buf, " %i\n", ct2);
tmp.append(buf);
- //LOGD(tmp);
+ LOGD(tmp);
str->append(tmp);
}
}
if (mSlotNames[ct].length() > 0) {
+ String8 s;
+ if (e->getComponentCount() > 1) {
+ if (e->getName()) {
+ // Use the named struct
+ s.setTo(e->getName());
+ s.append("_t *");
+ } else {
+ // create an struct named from the slot.
+ s.setTo("struct ");
+ s.append(mSlotNames[ct]);
+ s.append("_s");
+ appendElementBody(&s, e);
+ s.append(";\n");
+ s.append("struct ");
+ s.append(mSlotNames[ct]);
+ s.append("_s * ");
+ }
+ } else {
+ // Just make an array
+ s.setTo(e->getComponent(0)->getCType());
+ s.append("_t *");
+ }
+ s.append(mSlotNames[ct]);
+ s.append(";\n");
+ LOGD(s);
+ str->append(s);
+#if 0
for (size_t ct2=0; ct2 < e->getComponentCount(); ct2++) {
const Component *c = e->getComponent(ct2);
tmp.setTo("#define ");
@@ -295,12 +370,12 @@
sprintf(buf, "%i, %i)\n", ct, ct2);
tmp.append(buf);
- //LOGD(tmp);
+ LOGD(tmp);
str->append(tmp);
}
+#endif
}
}
-
}