fix a deadlock when removing a DisplayEventConnection
the deadlock would happen when the pipe became invalid and SF
trying to remove the connection from its list.
we know make sure to process events without holding a lock.
Change-Id: I39927ed8824fc7811e16db3c7608a2ebc72d9642
diff --git a/services/surfaceflinger/EventThread.h b/services/surfaceflinger/EventThread.h
index 0482ab7..4872c2b 100644
--- a/services/surfaceflinger/EventThread.h
+++ b/services/surfaceflinger/EventThread.h
@@ -58,6 +58,9 @@
virtual status_t readyToRun();
virtual void onFirstRef();
+ status_t removeDisplayEventConnection(
+ const wp<DisplayEventConnection>& connection);
+
// constants
sp<SurfaceFlinger> mFlinger;
const DisplayHardware& mHw;