Remove Path based outline clipping

Change-Id: Ic5ccd98a7517b46e768e53d6b0c8fdcda305fb2c
diff --git a/libs/hwui/RenderProperties.h b/libs/hwui/RenderProperties.h
index 6fc8bce..c0e3ce7 100644
--- a/libs/hwui/RenderProperties.h
+++ b/libs/hwui/RenderProperties.h
@@ -437,19 +437,17 @@
 
     ANDROID_API void updateMatrix();
 
-    ANDROID_API void updateClipPath();
-
-    // signals that mComputedFields.mClipPath is up to date, and should be used for clipping
     bool hasClippingPath() const {
-        return mPrimitiveFields.mOutline.willClip() || mPrimitiveFields.mRevealClip.willClip();
+        return mPrimitiveFields.mRevealClip.willClip();
     }
 
     const SkPath* getClippingPath() const {
-        return hasClippingPath() ? mComputedFields.mClipPath : NULL;
+        return mPrimitiveFields.mRevealClip.getPath();
     }
 
     SkRegion::Op getClippingPathOp() const {
-        return mComputedFields.mClipPathOp;
+        return mPrimitiveFields.mRevealClip.isInverseClip()
+                ? SkRegion::kDifference_Op : SkRegion::kIntersect_Op;
     }
 
     Outline& mutableOutline() {
@@ -505,8 +503,6 @@
         SkMatrix* mTransformMatrix;
 
         Sk3DView mTransformCamera;
-        SkPath* mClipPath; // TODO: remove this, create new ops for efficient/special case clipping
-        SkRegion::Op mClipPathOp;
     } mComputedFields;
 };