don't toggle between Paint and SkPaint

Test: make

Change-Id: Id5864591db0577a24833bbb90036b9554ce130d4
diff --git a/libs/hwui/SkiaCanvas.h b/libs/hwui/SkiaCanvas.h
index 4ab0a59..3fe2bce 100644
--- a/libs/hwui/SkiaCanvas.h
+++ b/libs/hwui/SkiaCanvas.h
@@ -158,11 +158,11 @@
     void reset(SkCanvas* skiaCanvas);
     void drawDrawable(SkDrawable* drawable) { mCanvas->drawDrawable(drawable); }
 
-    virtual void drawGlyphs(ReadGlyphFunc glyphFunc, int count, const SkPaint& paint, float x,
+    virtual void drawGlyphs(ReadGlyphFunc glyphFunc, int count, const Paint& paint, float x,
                             float y, float boundsLeft, float boundsTop, float boundsRight,
                             float boundsBottom, float totalAdvance) override;
     virtual void drawLayoutOnPath(const minikin::Layout& layout, float hOffset, float vOffset,
-                                  const SkPaint& paint, const SkPath& path, size_t start,
+                                  const Paint& paint, const SkPath& path, size_t start,
                                   size_t end) override;
 
     /** This class acts as a copy on write SkPaint.