commit | 2e57a442f3ec9367b239b6331906144a172ac14b | [log] [tgz] |
---|---|---|
author | dohyunia.kim <dohyunia.kim@samsung.com> | Wed Nov 08 15:46:56 2017 +0900 |
committer | John Reck <jreck@google.com> | Thu Mar 29 19:26:09 2018 +0000 |
tree | c1e341f8c56200fe52afe0ee38fd8359f059bb1e | |
parent | 249119da537e6737a1624b3cd7c3107f4871583c [diff] [blame] |
Change shader precision because of CTS fail Change-Id: I5d8747ecf9091a251b56d3a9de4bdb8ab0260898 Merged-In: I5d8747ecf9091a251b56d3a9de4bdb8ab0260898
diff --git a/libs/hwui/ProgramCache.cpp b/libs/hwui/ProgramCache.cpp index b767046..11360a1 100644 --- a/libs/hwui/ProgramCache.cpp +++ b/libs/hwui/ProgramCache.cpp
@@ -62,7 +62,7 @@ "uniform mediump vec4 roundRectInnerRectLTWH;\n" "uniform mediump float roundRectRadius;\n"; const char* gVS_Header_Varyings_HasTexture = - "varying vec2 outTexCoords;\n"; + "varying highp vec2 outTexCoords;\n"; const char* gVS_Header_Varyings_HasColors = "varying vec4 outColors;\n"; const char* gVS_Header_Varyings_HasVertexAlpha =