commit | e367ff476cd6fd28f745e8629382c1ccb4488227 | [log] [tgz] |
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author | Nataniel Borges <natanieljr@google.com> | Tue Jan 05 17:13:46 2021 +0100 |
committer | Nataniel Borges <natanieljr@google.com> | Tue Jan 05 17:13:46 2021 +0100 |
tree | 88473c06569b558eb05549d5955e9a6721a3418d | |
parent | 34487c2d69a95006a785d8a0db11549a60e9515c [diff] |
Consider rounded corners in occluded by (tests) The visible region calculation in the surface flinger doesn't consider that a layer with rounded corners can fully occlude another. Use the same behavior in flicker and winscope. Bug: 174541970 Test: atest FlickerTests Change-Id: Ia18f49495d911e17c6493eb5344beb02a4a190e7