Add support for 3 new blend modes when blending with framebuffer:
Add
Multiply
Screen
Change-Id: I92a3c2612c86613087568bf0c03cc6f92b5ded44
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp
index 24784af..32595e4 100644
--- a/libs/hwui/OpenGLRenderer.cpp
+++ b/libs/hwui/OpenGLRenderer.cpp
@@ -63,36 +63,42 @@
// In this array, the index of each Blender equals the value of the first
// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
static const Blender gBlends[] = {
- { SkXfermode::kClear_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
- { SkXfermode::kSrc_Mode, GL_ONE, GL_ZERO },
- { SkXfermode::kDst_Mode, GL_ZERO, GL_ONE },
- { SkXfermode::kSrcOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
- { SkXfermode::kDstOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
- { SkXfermode::kSrcIn_Mode, GL_DST_ALPHA, GL_ZERO },
- { SkXfermode::kDstIn_Mode, GL_ZERO, GL_SRC_ALPHA },
- { SkXfermode::kSrcOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
- { SkXfermode::kDstOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
- { SkXfermode::kSrcATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
- { SkXfermode::kDstATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
- { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA }
+ { SkXfermode::kClear_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
+ { SkXfermode::kSrc_Mode, GL_ONE, GL_ZERO },
+ { SkXfermode::kDst_Mode, GL_ZERO, GL_ONE },
+ { SkXfermode::kSrcOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
+ { SkXfermode::kDstOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
+ { SkXfermode::kSrcIn_Mode, GL_DST_ALPHA, GL_ZERO },
+ { SkXfermode::kDstIn_Mode, GL_ZERO, GL_SRC_ALPHA },
+ { SkXfermode::kSrcOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
+ { SkXfermode::kDstOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
+ { SkXfermode::kSrcATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
+ { SkXfermode::kDstATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
+ { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
+ { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
+ { SkXfermode::kMultiply_Mode, GL_ZERO, GL_SRC_COLOR },
+ { SkXfermode::kScreen_Mode, GL_ONE, GL_ONE_MINUS_SRC_COLOR }
};
// This array contains the swapped version of each SkXfermode. For instance
// this array's SrcOver blending mode is actually DstOver. You can refer to
// createLayer() for more information on the purpose of this array.
static const Blender gBlendsSwap[] = {
- { SkXfermode::kClear_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
- { SkXfermode::kSrc_Mode, GL_ZERO, GL_ONE },
- { SkXfermode::kDst_Mode, GL_ONE, GL_ZERO },
- { SkXfermode::kSrcOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
- { SkXfermode::kDstOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
- { SkXfermode::kSrcIn_Mode, GL_ZERO, GL_SRC_ALPHA },
- { SkXfermode::kDstIn_Mode, GL_DST_ALPHA, GL_ZERO },
- { SkXfermode::kSrcOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
- { SkXfermode::kDstOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
- { SkXfermode::kSrcATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
- { SkXfermode::kDstATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
- { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA }
+ { SkXfermode::kClear_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
+ { SkXfermode::kSrc_Mode, GL_ZERO, GL_ONE },
+ { SkXfermode::kDst_Mode, GL_ONE, GL_ZERO },
+ { SkXfermode::kSrcOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
+ { SkXfermode::kDstOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
+ { SkXfermode::kSrcIn_Mode, GL_ZERO, GL_SRC_ALPHA },
+ { SkXfermode::kDstIn_Mode, GL_DST_ALPHA, GL_ZERO },
+ { SkXfermode::kSrcOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
+ { SkXfermode::kDstOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
+ { SkXfermode::kSrcATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
+ { SkXfermode::kDstATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
+ { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
+ { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
+ { SkXfermode::kMultiply_Mode, GL_DST_COLOR, GL_ZERO },
+ { SkXfermode::kScreen_Mode, GL_ONE_MINUS_DST_COLOR, GL_ONE }
};
static const GLenum gTextureUnits[] = {
@@ -2489,7 +2495,7 @@
ProgramDescription& description, bool swapSrcDst) {
blend = blend || mode != SkXfermode::kSrcOver_Mode;
if (blend) {
- if (mode < SkXfermode::kPlus_Mode) {
+ if (mode <= SkXfermode::kScreen_Mode) {
if (!mCaches.blend) {
glEnable(GL_BLEND);
}
@@ -2542,15 +2548,7 @@
void OpenGLRenderer::getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) {
if (paint) {
- if (!mCaches.extensions.hasFramebufferFetch()) {
- const bool isMode = SkXfermode::IsMode(paint->getXfermode(), mode);
- if (!isMode) {
- // Assume SRC_OVER
- *mode = SkXfermode::kSrcOver_Mode;
- }
- } else {
- *mode = getXfermode(paint->getXfermode());
- }
+ *mode = getXfermode(paint->getXfermode());
// Skia draws using the color's alpha channel if < 255
// Otherwise, it uses the paint's alpha