Add an API to set the transform on a TextureView's surface texture.
Bug #5156689
Change-Id: I635a625885c9b832a60d44ece0de7613ceb84109
diff --git a/libs/hwui/Matrix.h b/libs/hwui/Matrix.h
index 2fa6ab7..56fd37d 100644
--- a/libs/hwui/Matrix.h
+++ b/libs/hwui/Matrix.h
@@ -112,6 +112,7 @@
bool isPureTranslate();
bool isSimple();
+ bool isIdentity();
bool changesBounds();
@@ -128,6 +129,7 @@
private:
bool mSimpleMatrix;
+ bool mIsIdentity;
inline float get(int i, int j) const {
return data[i * 4 + j];