Remove old TaskManager system

Replace it with a newer, fancier, WorkQueue-inspired
one that's just a global common thread pool.

Test: hwuiunit passes
Change-Id: Ib5d03104a08bbac9a4ec67a1bfc0db2b35d6700f
diff --git a/libs/hwui/renderthread/CacheManager.cpp b/libs/hwui/renderthread/CacheManager.cpp
index 6c04232..8b02c11 100644
--- a/libs/hwui/renderthread/CacheManager.cpp
+++ b/libs/hwui/renderthread/CacheManager.cpp
@@ -23,6 +23,7 @@
 #include "pipeline/skia/SkiaMemoryTracer.h"
 #include "Properties.h"
 #include "renderstate/RenderState.h"
+#include "thread/CommonPool.h"
 
 #include <GrContextOptions.h>
 #include <SkExecutor.h>
@@ -76,29 +77,15 @@
     mGrContext->setResourceCacheLimits(mMaxResources, mMaxResourceBytes);
 }
 
-class CacheManager::SkiaTaskProcessor : public TaskProcessor<bool>, public SkExecutor {
+class CommonPoolExecutor : public SkExecutor {
 public:
-    explicit SkiaTaskProcessor(TaskManager* taskManager) : TaskProcessor<bool>(taskManager) {}
-
-    // This is really a Task<void> but that doesn't really work when Future<>
-    // expects to be able to get/set a value
-    struct SkiaTask : public Task<bool> {
-        std::function<void()> func;
-    };
-
     virtual void add(std::function<void(void)> func) override {
-        sp<SkiaTask> task(new SkiaTask());
-        task->func = func;
-        TaskProcessor<bool>::add(task);
-    }
-
-    virtual void onProcess(const sp<Task<bool> >& task) override {
-        SkiaTask* t = static_cast<SkiaTask*>(task.get());
-        t->func();
-        task->setResult(true);
+        CommonPool::post(std::move(func));
     }
 };
 
+static CommonPoolExecutor sDefaultExecutor;
+
 void CacheManager::configureContext(GrContextOptions* contextOptions, const void* identity, ssize_t size) {
     contextOptions->fAllowPathMaskCaching = true;
 
@@ -107,12 +94,7 @@
     // provided to Skia.
     contextOptions->fGlyphCacheTextureMaximumBytes = GrNextSizePow2(mMaxSurfaceArea);
 
-    if (mTaskManager.canRunTasks()) {
-        if (!mTaskProcessor.get()) {
-            mTaskProcessor = new SkiaTaskProcessor(&mTaskManager);
-        }
-        contextOptions->fExecutor = mTaskProcessor.get();
-    }
+    contextOptions->fExecutor = &sDefaultExecutor;
 
     auto& cache = skiapipeline::ShaderCache::get();
     cache.initShaderDiskCache(identity, size);
diff --git a/libs/hwui/renderthread/CacheManager.h b/libs/hwui/renderthread/CacheManager.h
index 66f04f1..b0286e8 100644
--- a/libs/hwui/renderthread/CacheManager.h
+++ b/libs/hwui/renderthread/CacheManager.h
@@ -24,8 +24,6 @@
 #include <vector>
 
 #include "pipeline/skia/VectorDrawableAtlas.h"
-#include "thread/TaskManager.h"
-#include "thread/TaskProcessor.h"
 
 namespace android {
 
@@ -54,8 +52,6 @@
     size_t getCacheSize() const { return mMaxResourceBytes; }
     size_t getBackgroundCacheSize() const { return mBackgroundResourceBytes; }
 
-    TaskManager* getTaskManager() { return &mTaskManager; }
-
 private:
     friend class RenderThread;
 
@@ -78,10 +74,6 @@
     };
 
     sp<skiapipeline::VectorDrawableAtlas> mVectorDrawableAtlas;
-
-    class SkiaTaskProcessor;
-    sp<SkiaTaskProcessor> mTaskProcessor;
-    TaskManager mTaskManager;
 };
 
 } /* namespace renderthread */
diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp
index 091775dbe7..e48bd93 100644
--- a/libs/hwui/renderthread/CanvasContext.cpp
+++ b/libs/hwui/renderthread/CanvasContext.cpp
@@ -27,8 +27,10 @@
 #include "pipeline/skia/SkiaOpenGLPipeline.h"
 #include "pipeline/skia/SkiaPipeline.h"
 #include "pipeline/skia/SkiaVulkanPipeline.h"
+#include "thread/CommonPool.h"
 #include "utils/GLUtils.h"
 #include "utils/TimeUtils.h"
+#include "utils/TraceUtils.h"
 #include "../Properties.h"
 
 #include <cutils/properties.h>
@@ -603,31 +605,14 @@
     if (mFrameFences.size()) {
         ATRACE_CALL();
         for (auto& fence : mFrameFences) {
-            fence->getResult();
+            fence.get();
         }
         mFrameFences.clear();
     }
 }
 
-class CanvasContext::FuncTaskProcessor : public TaskProcessor<bool> {
-public:
-    explicit FuncTaskProcessor(TaskManager* taskManager) : TaskProcessor<bool>(taskManager) {}
-
-    virtual void onProcess(const sp<Task<bool> >& task) override {
-        FuncTask* t = static_cast<FuncTask*>(task.get());
-        t->func();
-        task->setResult(true);
-    }
-};
-
 void CanvasContext::enqueueFrameWork(std::function<void()>&& func) {
-    if (!mFrameWorkProcessor.get()) {
-        mFrameWorkProcessor = new FuncTaskProcessor(mRenderPipeline->getTaskManager());
-    }
-    sp<FuncTask> task(new FuncTask());
-    task->func = func;
-    mFrameFences.push_back(task);
-    mFrameWorkProcessor->add(task);
+    mFrameFences.push_back(CommonPool::async(std::move(func)));
 }
 
 int64_t CanvasContext::getFrameNumber() {
diff --git a/libs/hwui/renderthread/CanvasContext.h b/libs/hwui/renderthread/CanvasContext.h
index 4da0eac..abca342 100644
--- a/libs/hwui/renderthread/CanvasContext.h
+++ b/libs/hwui/renderthread/CanvasContext.h
@@ -28,8 +28,6 @@
 #include "ReliableSurface.h"
 #include "renderthread/RenderTask.h"
 #include "renderthread/RenderThread.h"
-#include "thread/Task.h"
-#include "thread/TaskProcessor.h"
 
 #include <EGL/egl.h>
 #include <SkBitmap.h>
@@ -42,6 +40,7 @@
 #include <set>
 #include <string>
 #include <vector>
+#include <future>
 
 namespace android {
 namespace uirenderer {
@@ -274,15 +273,7 @@
     // Stores the bounds of the main content.
     Rect mContentDrawBounds;
 
-    // TODO: This is really a Task<void> but that doesn't really work
-    // when Future<> expects to be able to get/set a value
-    struct FuncTask : public Task<bool> {
-        std::function<void()> func;
-    };
-    class FuncTaskProcessor;
-
-    std::vector<sp<FuncTask>> mFrameFences;
-    sp<TaskProcessor<bool>> mFrameWorkProcessor;
+    std::vector<std::future<void>> mFrameFences;
     std::unique_ptr<IRenderPipeline> mRenderPipeline;
 
     std::vector<std::function<void(int64_t)>> mFrameCompleteCallbacks;
diff --git a/libs/hwui/renderthread/IRenderPipeline.h b/libs/hwui/renderthread/IRenderPipeline.h
index 2cfc8df..0502eb8 100644
--- a/libs/hwui/renderthread/IRenderPipeline.h
+++ b/libs/hwui/renderthread/IRenderPipeline.h
@@ -75,7 +75,6 @@
     virtual void renderLayers(const LightGeometry& lightGeometry,
                               LayerUpdateQueue* layerUpdateQueue, bool opaque,
                               const LightInfo& lightInfo) = 0;
-    virtual TaskManager* getTaskManager() = 0;
     virtual bool createOrUpdateLayer(RenderNode* node, const DamageAccumulator& damageAccumulator,
                                      ErrorHandler* errorHandler) = 0;
     virtual bool pinImages(std::vector<SkImage*>& mutableImages) = 0;
diff --git a/libs/hwui/renderthread/RenderProxy.cpp b/libs/hwui/renderthread/RenderProxy.cpp
index 34f76d9..1bcb819 100644
--- a/libs/hwui/renderthread/RenderProxy.cpp
+++ b/libs/hwui/renderthread/RenderProxy.cpp
@@ -31,6 +31,7 @@
 #include "renderthread/RenderThread.h"
 #include "utils/Macros.h"
 #include "utils/TimeUtils.h"
+#include "utils/TraceUtils.h"
 
 #include <ui/GraphicBuffer.h>
 
diff --git a/libs/hwui/renderthread/RenderThread.cpp b/libs/hwui/renderthread/RenderThread.cpp
index 08edd20..13b84c6 100644
--- a/libs/hwui/renderthread/RenderThread.cpp
+++ b/libs/hwui/renderthread/RenderThread.cpp
@@ -28,6 +28,7 @@
 #include "renderstate/RenderState.h"
 #include "utils/FatVector.h"
 #include "utils/TimeUtils.h"
+#include "utils/TraceUtils.h"
 
 #ifdef HWUI_GLES_WRAP_ENABLED
 #include "debug/GlesDriver.h"
diff --git a/libs/hwui/renderthread/VulkanManager.cpp b/libs/hwui/renderthread/VulkanManager.cpp
index d4c6eae..e9032af 100644
--- a/libs/hwui/renderthread/VulkanManager.cpp
+++ b/libs/hwui/renderthread/VulkanManager.cpp
@@ -23,6 +23,7 @@
 #include "RenderThread.h"
 #include "renderstate/RenderState.h"
 #include "utils/FatVector.h"
+#include "utils/TraceUtils.h"
 
 #include <GrBackendSemaphore.h>
 #include <GrBackendSurface.h>