Remove old TaskManager system
Replace it with a newer, fancier, WorkQueue-inspired
one that's just a global common thread pool.
Test: hwuiunit passes
Change-Id: Ib5d03104a08bbac9a4ec67a1bfc0db2b35d6700f
diff --git a/libs/hwui/renderthread/CacheManager.cpp b/libs/hwui/renderthread/CacheManager.cpp
index 6c04232..8b02c11 100644
--- a/libs/hwui/renderthread/CacheManager.cpp
+++ b/libs/hwui/renderthread/CacheManager.cpp
@@ -23,6 +23,7 @@
#include "pipeline/skia/SkiaMemoryTracer.h"
#include "Properties.h"
#include "renderstate/RenderState.h"
+#include "thread/CommonPool.h"
#include <GrContextOptions.h>
#include <SkExecutor.h>
@@ -76,29 +77,15 @@
mGrContext->setResourceCacheLimits(mMaxResources, mMaxResourceBytes);
}
-class CacheManager::SkiaTaskProcessor : public TaskProcessor<bool>, public SkExecutor {
+class CommonPoolExecutor : public SkExecutor {
public:
- explicit SkiaTaskProcessor(TaskManager* taskManager) : TaskProcessor<bool>(taskManager) {}
-
- // This is really a Task<void> but that doesn't really work when Future<>
- // expects to be able to get/set a value
- struct SkiaTask : public Task<bool> {
- std::function<void()> func;
- };
-
virtual void add(std::function<void(void)> func) override {
- sp<SkiaTask> task(new SkiaTask());
- task->func = func;
- TaskProcessor<bool>::add(task);
- }
-
- virtual void onProcess(const sp<Task<bool> >& task) override {
- SkiaTask* t = static_cast<SkiaTask*>(task.get());
- t->func();
- task->setResult(true);
+ CommonPool::post(std::move(func));
}
};
+static CommonPoolExecutor sDefaultExecutor;
+
void CacheManager::configureContext(GrContextOptions* contextOptions, const void* identity, ssize_t size) {
contextOptions->fAllowPathMaskCaching = true;
@@ -107,12 +94,7 @@
// provided to Skia.
contextOptions->fGlyphCacheTextureMaximumBytes = GrNextSizePow2(mMaxSurfaceArea);
- if (mTaskManager.canRunTasks()) {
- if (!mTaskProcessor.get()) {
- mTaskProcessor = new SkiaTaskProcessor(&mTaskManager);
- }
- contextOptions->fExecutor = mTaskProcessor.get();
- }
+ contextOptions->fExecutor = &sDefaultExecutor;
auto& cache = skiapipeline::ShaderCache::get();
cache.initShaderDiskCache(identity, size);
diff --git a/libs/hwui/renderthread/CacheManager.h b/libs/hwui/renderthread/CacheManager.h
index 66f04f1..b0286e8 100644
--- a/libs/hwui/renderthread/CacheManager.h
+++ b/libs/hwui/renderthread/CacheManager.h
@@ -24,8 +24,6 @@
#include <vector>
#include "pipeline/skia/VectorDrawableAtlas.h"
-#include "thread/TaskManager.h"
-#include "thread/TaskProcessor.h"
namespace android {
@@ -54,8 +52,6 @@
size_t getCacheSize() const { return mMaxResourceBytes; }
size_t getBackgroundCacheSize() const { return mBackgroundResourceBytes; }
- TaskManager* getTaskManager() { return &mTaskManager; }
-
private:
friend class RenderThread;
@@ -78,10 +74,6 @@
};
sp<skiapipeline::VectorDrawableAtlas> mVectorDrawableAtlas;
-
- class SkiaTaskProcessor;
- sp<SkiaTaskProcessor> mTaskProcessor;
- TaskManager mTaskManager;
};
} /* namespace renderthread */
diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp
index 091775dbe7..e48bd93 100644
--- a/libs/hwui/renderthread/CanvasContext.cpp
+++ b/libs/hwui/renderthread/CanvasContext.cpp
@@ -27,8 +27,10 @@
#include "pipeline/skia/SkiaOpenGLPipeline.h"
#include "pipeline/skia/SkiaPipeline.h"
#include "pipeline/skia/SkiaVulkanPipeline.h"
+#include "thread/CommonPool.h"
#include "utils/GLUtils.h"
#include "utils/TimeUtils.h"
+#include "utils/TraceUtils.h"
#include "../Properties.h"
#include <cutils/properties.h>
@@ -603,31 +605,14 @@
if (mFrameFences.size()) {
ATRACE_CALL();
for (auto& fence : mFrameFences) {
- fence->getResult();
+ fence.get();
}
mFrameFences.clear();
}
}
-class CanvasContext::FuncTaskProcessor : public TaskProcessor<bool> {
-public:
- explicit FuncTaskProcessor(TaskManager* taskManager) : TaskProcessor<bool>(taskManager) {}
-
- virtual void onProcess(const sp<Task<bool> >& task) override {
- FuncTask* t = static_cast<FuncTask*>(task.get());
- t->func();
- task->setResult(true);
- }
-};
-
void CanvasContext::enqueueFrameWork(std::function<void()>&& func) {
- if (!mFrameWorkProcessor.get()) {
- mFrameWorkProcessor = new FuncTaskProcessor(mRenderPipeline->getTaskManager());
- }
- sp<FuncTask> task(new FuncTask());
- task->func = func;
- mFrameFences.push_back(task);
- mFrameWorkProcessor->add(task);
+ mFrameFences.push_back(CommonPool::async(std::move(func)));
}
int64_t CanvasContext::getFrameNumber() {
diff --git a/libs/hwui/renderthread/CanvasContext.h b/libs/hwui/renderthread/CanvasContext.h
index 4da0eac..abca342 100644
--- a/libs/hwui/renderthread/CanvasContext.h
+++ b/libs/hwui/renderthread/CanvasContext.h
@@ -28,8 +28,6 @@
#include "ReliableSurface.h"
#include "renderthread/RenderTask.h"
#include "renderthread/RenderThread.h"
-#include "thread/Task.h"
-#include "thread/TaskProcessor.h"
#include <EGL/egl.h>
#include <SkBitmap.h>
@@ -42,6 +40,7 @@
#include <set>
#include <string>
#include <vector>
+#include <future>
namespace android {
namespace uirenderer {
@@ -274,15 +273,7 @@
// Stores the bounds of the main content.
Rect mContentDrawBounds;
- // TODO: This is really a Task<void> but that doesn't really work
- // when Future<> expects to be able to get/set a value
- struct FuncTask : public Task<bool> {
- std::function<void()> func;
- };
- class FuncTaskProcessor;
-
- std::vector<sp<FuncTask>> mFrameFences;
- sp<TaskProcessor<bool>> mFrameWorkProcessor;
+ std::vector<std::future<void>> mFrameFences;
std::unique_ptr<IRenderPipeline> mRenderPipeline;
std::vector<std::function<void(int64_t)>> mFrameCompleteCallbacks;
diff --git a/libs/hwui/renderthread/IRenderPipeline.h b/libs/hwui/renderthread/IRenderPipeline.h
index 2cfc8df..0502eb8 100644
--- a/libs/hwui/renderthread/IRenderPipeline.h
+++ b/libs/hwui/renderthread/IRenderPipeline.h
@@ -75,7 +75,6 @@
virtual void renderLayers(const LightGeometry& lightGeometry,
LayerUpdateQueue* layerUpdateQueue, bool opaque,
const LightInfo& lightInfo) = 0;
- virtual TaskManager* getTaskManager() = 0;
virtual bool createOrUpdateLayer(RenderNode* node, const DamageAccumulator& damageAccumulator,
ErrorHandler* errorHandler) = 0;
virtual bool pinImages(std::vector<SkImage*>& mutableImages) = 0;
diff --git a/libs/hwui/renderthread/RenderProxy.cpp b/libs/hwui/renderthread/RenderProxy.cpp
index 34f76d9..1bcb819 100644
--- a/libs/hwui/renderthread/RenderProxy.cpp
+++ b/libs/hwui/renderthread/RenderProxy.cpp
@@ -31,6 +31,7 @@
#include "renderthread/RenderThread.h"
#include "utils/Macros.h"
#include "utils/TimeUtils.h"
+#include "utils/TraceUtils.h"
#include <ui/GraphicBuffer.h>
diff --git a/libs/hwui/renderthread/RenderThread.cpp b/libs/hwui/renderthread/RenderThread.cpp
index 08edd20..13b84c6 100644
--- a/libs/hwui/renderthread/RenderThread.cpp
+++ b/libs/hwui/renderthread/RenderThread.cpp
@@ -28,6 +28,7 @@
#include "renderstate/RenderState.h"
#include "utils/FatVector.h"
#include "utils/TimeUtils.h"
+#include "utils/TraceUtils.h"
#ifdef HWUI_GLES_WRAP_ENABLED
#include "debug/GlesDriver.h"
diff --git a/libs/hwui/renderthread/VulkanManager.cpp b/libs/hwui/renderthread/VulkanManager.cpp
index d4c6eae..e9032af 100644
--- a/libs/hwui/renderthread/VulkanManager.cpp
+++ b/libs/hwui/renderthread/VulkanManager.cpp
@@ -23,6 +23,7 @@
#include "RenderThread.h"
#include "renderstate/RenderState.h"
#include "utils/FatVector.h"
+#include "utils/TraceUtils.h"
#include <GrBackendSemaphore.h>
#include <GrBackendSurface.h>