[flexiglass] Fix HUN animation on Shade scene

Changes HunInteractor.pinnedHeadsUpRows to include both pinned states, so the view binder can generate animations for HUNs in shade (which are not considered to be pinned)

Bug: 369687582
Test: manually verified with logging that HUNs on Shade are not added to removelist
Test: manually verified HUNs animate in correctly on Shade
Flag: com.android.systemui.scene_container
Change-Id: I6e78a942a4d2e55737024a695a88020ea0f25823
5 files changed