fix a bug where copybit only renders in the first buffer when used with s/w GL
diff --git a/opengl/libagl/TextureObjectManager.cpp b/opengl/libagl/TextureObjectManager.cpp
index 9deb2cf..255ccac 100644
--- a/opengl/libagl/TextureObjectManager.cpp
+++ b/opengl/libagl/TextureObjectManager.cpp
@@ -56,7 +56,7 @@
     generate_mipmap = GL_FALSE;
     direct = GL_FALSE;
 #ifdef LIBAGL_USE_GRALLOC_COPYBITS
-    copybits_fd = -1;
+    try_copybit = false;
 #endif // LIBAGL_USE_GRALLOC_COPYBITS
     buffer = 0;
 }