Revert "Revert "Simplify TextureView draw path""
Fixed build breakage
This reverts commit d35dcb13115ca1dd8c07e397f43a186cd7fd1a01.
Change-Id: Id3a103fbaac15a05f558bce2161ce17b6e8d2ea3
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp
index b35c017..5692d7e 100644
--- a/libs/hwui/OpenGLRenderer.cpp
+++ b/libs/hwui/OpenGLRenderer.cpp
@@ -2268,7 +2268,7 @@
mDirty = true;
}
-void OpenGLRenderer::drawLayer(Layer* layer, float x, float y) {
+void OpenGLRenderer::drawLayer(Layer* layer) {
if (!layer) {
return;
}
@@ -2284,7 +2284,7 @@
bool clipRequired = false;
const bool rejected = mState.calculateQuickRejectForScissor(
- x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(),
+ 0, 0, layer->layer.getWidth(), layer->layer.getHeight(),
&clipRequired, nullptr, false);
if (rejected) {
@@ -2313,7 +2313,7 @@
.setMeshTexturedIndexedQuads(layer->mesh, layer->meshElementCount)
.setFillLayer(layer->getTexture(), layer->getColorFilter(), getLayerAlpha(layer), layer->getMode(), Blend::ModeOrderSwap::NoSwap)
.setTransform(*currentSnapshot(), TransformFlags::None)
- .setModelViewOffsetRectSnap(x, y, Rect(0, 0, layer->layer.getWidth(), layer->layer.getHeight()))
+ .setModelViewOffsetRectSnap(0, 0, Rect(0, 0, layer->layer.getWidth(), layer->layer.getHeight()))
.build();
DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate, renderGlop(glop));
#if DEBUG_LAYERS_AS_REGIONS
@@ -2326,7 +2326,7 @@
SkPaint paint;
paint.setColor(0x7f00ff00);
- drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(), &paint);
+ drawColorRect(0, 0, layer->layer.getWidth(), layer->layer.getHeight(), &paint);
}
}
layer->hasDrawnSinceUpdate = true;