Revert "Revert "Simplify TextureView draw path""
Fixed build breakage
This reverts commit d35dcb13115ca1dd8c07e397f43a186cd7fd1a01.
Change-Id: Id3a103fbaac15a05f558bce2161ce17b6e8d2ea3
diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h
index 77f6a1b..af85e8c 100755
--- a/libs/hwui/OpenGLRenderer.h
+++ b/libs/hwui/OpenGLRenderer.h
@@ -188,7 +188,7 @@
const SkPaint* paint, int flags);
void drawRenderNode(RenderNode* displayList, Rect& dirty, int32_t replayFlags = 1);
- void drawLayer(Layer* layer, float x, float y);
+ void drawLayer(Layer* layer);
void drawBitmap(const SkBitmap* bitmap, const SkPaint* paint);
void drawBitmaps(const SkBitmap* bitmap, AssetAtlas::Entry* entry, int bitmapCount,
TextureVertex* vertices, bool pureTranslate, const Rect& bounds, const SkPaint* paint);