No-fail invokeFunctor
Bug: 15513308
Bug: 15449247
Change-Id: I13a29f9c8d4975cdda6dcb33b6332c2555ff0f7c
diff --git a/libs/hwui/RenderNode.cpp b/libs/hwui/RenderNode.cpp
index e8f2dd2..131384a 100644
--- a/libs/hwui/RenderNode.cpp
+++ b/libs/hwui/RenderNode.cpp
@@ -155,7 +155,7 @@
}
if (!mLayer) {
- mLayer = LayerRenderer::createRenderLayer(getWidth(), getHeight());
+ mLayer = LayerRenderer::createRenderLayer(info.renderState, getWidth(), getHeight());
applyLayerPropertiesToLayer(info);
damageSelf(info);
} else if (mLayer->layer.getWidth() != getWidth() || mLayer->layer.getHeight() != getHeight()) {
@@ -267,7 +267,7 @@
mNeedsDisplayListDataSync = false;
// Do a push pass on the old tree to handle freeing DisplayListData
// that are no longer used
- TreeInfo oldTreeInfo(TreeInfo::MODE_MAYBE_DETACHING);
+ TreeInfo oldTreeInfo(TreeInfo::MODE_MAYBE_DETACHING, info.renderState);
oldTreeInfo.damageAccumulator = info.damageAccumulator;
prepareSubTree(oldTreeInfo, mDisplayListData);
delete mDisplayListData;