Clip TouchFeedbackDrawable effect to receiver Outline
Projected RenderNodes are now wrapped with a ClipRect or masked
SaveLayer, so that they are clipped to the outline of the projection
receiver surface.
Change-Id: I1d4afc1bb5d638d650bc0b1dac51a498f216773e
diff --git a/libs/hwui/Renderer.h b/libs/hwui/Renderer.h
index efcea5f..3209a53 100644
--- a/libs/hwui/Renderer.h
+++ b/libs/hwui/Renderer.h
@@ -167,7 +167,7 @@
virtual void concatMatrix(const SkMatrix* matrix) = 0;
// clip
- virtual const Rect& getClipBounds() const = 0;
+ virtual const Rect& getLocalClipBounds() const = 0;
virtual bool quickRejectConservative(float left, float top,
float right, float bottom) const = 0;
virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op) = 0;