Remove unecessary exported symbols from libhwui.so
Test: compiles and links
Bug: 150782769
Change-Id: Ib49c1bf914b6bfaad1fb29371115df7c9eec08d2
diff --git a/libs/hwui/AnimationContext.h b/libs/hwui/AnimationContext.h
index 74d5e79..f8a2072 100644
--- a/libs/hwui/AnimationContext.h
+++ b/libs/hwui/AnimationContext.h
@@ -77,8 +77,8 @@
PREVENT_COPY_AND_ASSIGN(AnimationContext);
public:
- ANDROID_API explicit AnimationContext(renderthread::TimeLord& clock);
- ANDROID_API virtual ~AnimationContext();
+ explicit AnimationContext(renderthread::TimeLord& clock);
+ virtual ~AnimationContext();
nsecs_t frameTimeMs() { return mFrameTimeMs; }
bool hasAnimations() {
@@ -87,22 +87,22 @@
// Will always add to the next frame list, which is swapped when
// startFrame() is called
- ANDROID_API void addAnimatingRenderNode(RenderNode& node);
+ void addAnimatingRenderNode(RenderNode& node);
// Marks the start of a frame, which will update the frame time and move all
// next frame animations into the current frame
- ANDROID_API virtual void startFrame(TreeInfo::TraversalMode mode);
+ virtual void startFrame(TreeInfo::TraversalMode mode);
// Runs any animations still left in mCurrentFrameAnimations that were not run
// as part of the standard RenderNode:prepareTree pass.
- ANDROID_API virtual void runRemainingAnimations(TreeInfo& info);
+ virtual void runRemainingAnimations(TreeInfo& info);
- ANDROID_API virtual void callOnFinished(BaseRenderNodeAnimator* animator,
+ virtual void callOnFinished(BaseRenderNodeAnimator* animator,
AnimationListener* listener);
- ANDROID_API virtual void destroy();
+ virtual void destroy();
- ANDROID_API virtual void pauseAnimators() {}
+ virtual void pauseAnimators() {}
private:
friend class AnimationHandle;