Fix overdraw debug on QCOM
Disable the use of the tiling extension when overdraw debug is
turned on.
Change-Id: Ib0a0b7d1998146aa0c7efef2d3822f9997efb123
diff --git a/libs/hwui/Caches.cpp b/libs/hwui/Caches.cpp
index 22f1dec..898962a 100644
--- a/libs/hwui/Caches.cpp
+++ b/libs/hwui/Caches.cpp
@@ -435,15 +435,13 @@
///////////////////////////////////////////////////////////////////////////////
void Caches::startTiling(GLuint x, GLuint y, GLuint width, GLuint height, bool opaque) {
- if (extensions.hasTiledRendering()) {
- glStartTilingQCOM(x, y, width, height,
- (opaque ? GL_NONE : GL_COLOR_BUFFER_BIT0_QCOM) |
- (debugOverdraw ? GL_STENCIL_BUFFER_BIT0_QCOM : 0));
+ if (extensions.hasTiledRendering() && !debugOverdraw) {
+ glStartTilingQCOM(x, y, width, height, (opaque ? GL_NONE : GL_COLOR_BUFFER_BIT0_QCOM));
}
}
void Caches::endTiling() {
- if (extensions.hasTiledRendering()) {
+ if (extensions.hasTiledRendering() && !debugOverdraw) {
glEndTilingQCOM(GL_COLOR_BUFFER_BIT0_QCOM);
}
}