SkBitmap::Config is deprecated, use SkColorType
Change-Id: Ida181d2aac760072cf2d01409edac37699dea216
diff --git a/cmds/bootanimation/BootAnimation.cpp b/cmds/bootanimation/BootAnimation.cpp
index 3dc024ed..e659b2b 100644
--- a/cmds/bootanimation/BootAnimation.cpp
+++ b/cmds/bootanimation/BootAnimation.cpp
@@ -108,7 +108,7 @@
return NO_INIT;
SkBitmap bitmap;
SkImageDecoder::DecodeMemory(asset->getBuffer(false), asset->getLength(),
- &bitmap, SkBitmap::kNo_Config, SkImageDecoder::kDecodePixels_Mode);
+ &bitmap, kUnknown_SkColorType, SkImageDecoder::kDecodePixels_Mode);
asset->close();
delete asset;
@@ -127,20 +127,20 @@
glGenTextures(1, &texture->name);
glBindTexture(GL_TEXTURE_2D, texture->name);
- switch (bitmap.config()) {
- case SkBitmap::kA8_Config:
+ switch (bitmap.colorType()) {
+ case kAlpha_8_SkColorType:
glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, w, h, 0, GL_ALPHA,
GL_UNSIGNED_BYTE, p);
break;
- case SkBitmap::kARGB_4444_Config:
+ case kARGB_4444_SkColorType:
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA,
GL_UNSIGNED_SHORT_4_4_4_4, p);
break;
- case SkBitmap::kARGB_8888_Config:
+ case kN32_SkColorType:
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA,
GL_UNSIGNED_BYTE, p);
break;
- case SkBitmap::kRGB_565_Config:
+ case kRGB_565_SkColorType:
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, w, h, 0, GL_RGB,
GL_UNSIGNED_SHORT_5_6_5, p);
break;
@@ -166,7 +166,7 @@
if (codec) {
codec->setDitherImage(false);
codec->decode(&stream, &bitmap,
- SkBitmap::kARGB_8888_Config,
+ kN32_SkColorType,
SkImageDecoder::kDecodePixels_Mode);
delete codec;
}
@@ -190,8 +190,8 @@
if (tw < w) tw <<= 1;
if (th < h) th <<= 1;
- switch (bitmap.config()) {
- case SkBitmap::kARGB_8888_Config:
+ switch (bitmap.colorType()) {
+ case kN32_SkColorType:
if (tw != w || th != h) {
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tw, th, 0, GL_RGBA,
GL_UNSIGNED_BYTE, 0);
@@ -203,7 +203,7 @@
}
break;
- case SkBitmap::kRGB_565_Config:
+ case kRGB_565_SkColorType:
if (tw != w || th != h) {
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, tw, th, 0, GL_RGB,
GL_UNSIGNED_SHORT_5_6_5, 0);