Don't crash Launcher on config change.
Change-Id: Ibbbd7146c5ff69e9639b433f39041053654d808c
diff --git a/libs/hwui/ResourceCache.cpp b/libs/hwui/ResourceCache.cpp
index 00de39b..70d117a 100644
--- a/libs/hwui/ResourceCache.cpp
+++ b/libs/hwui/ResourceCache.cpp
@@ -67,12 +67,12 @@
void ResourceCache::incrementRefcount(SkiaShader* shaderResource) {
shaderResource->getSkShader()->safeRef();
- incrementRefcount((void*)shaderResource, kShader);
+ incrementRefcount((void*) shaderResource, kShader);
}
void ResourceCache::incrementRefcount(SkiaColorFilter* filterResource) {
filterResource->getSkColorFilter()->safeRef();
- incrementRefcount((void*)filterResource, kColorFilter);
+ incrementRefcount((void*) filterResource, kColorFilter);
}
void ResourceCache::decrementRefcount(void* resource) {
@@ -91,17 +91,17 @@
void ResourceCache::decrementRefcount(SkBitmap* bitmapResource) {
bitmapResource->pixelRef()->safeUnref();
bitmapResource->getColorTable()->safeUnref();
- decrementRefcount((void*)bitmapResource);
+ decrementRefcount((void*) bitmapResource);
}
void ResourceCache::decrementRefcount(SkiaShader* shaderResource) {
shaderResource->getSkShader()->safeUnref();
- decrementRefcount((void*)shaderResource);
+ decrementRefcount((void*) shaderResource);
}
void ResourceCache::decrementRefcount(SkiaColorFilter* filterResource) {
filterResource->getSkColorFilter()->safeUnref();
- decrementRefcount((void*)filterResource);
+ decrementRefcount((void*) filterResource);
}
void ResourceCache::recycle(SkBitmap* resource) {