[HWUI] Remove references to gui/Surface.
ANativeWindow usage now has enough feature parity so that we can use
that instead.
Bug: 137012798
Test: builds
Test: Scroll through settings
Change-Id: I0054315058b28bcb5e779a6f71a3cfb164625a5f
diff --git a/libs/hwui/renderthread/RenderProxy.h b/libs/hwui/renderthread/RenderProxy.h
index ab0dd2b..3baeb2f 100644
--- a/libs/hwui/renderthread/RenderProxy.h
+++ b/libs/hwui/renderthread/RenderProxy.h
@@ -18,6 +18,7 @@
#define RENDERPROXY_H_
#include <SkBitmap.h>
+#include <android/native_window.h>
#include <cutils/compiler.h>
#include <utils/Functor.h>
@@ -69,7 +70,7 @@
ANDROID_API bool loadSystemProperties();
ANDROID_API void setName(const char* name);
- ANDROID_API void setSurface(const sp<Surface>& surface, bool enableTimeout = true);
+ ANDROID_API void setSurface(ANativeWindow* window, bool enableTimeout = true);
ANDROID_API void allocateBuffers();
ANDROID_API bool pause();
ANDROID_API void setStopped(bool stopped);
@@ -140,11 +141,7 @@
*/
ANDROID_API void setRenderAheadDepth(int renderAhead);
- // TODO: This api will need to take in an ANativeWindow instead, but the
- // caller, ThreadedRenderer, doesn't have access to libandroid due to a
- // circular dependency, so it can't use the JNI ANativeWindow methods. Once
- // that is resolved then replace the surface type here.
- ANDROID_API static int copySurfaceInto(sp<Surface>& surface, int left, int top, int right,
+ ANDROID_API static int copySurfaceInto(ANativeWindow* window, int left, int top, int right,
int bottom, SkBitmap* bitmap);
ANDROID_API static void prepareToDraw(Bitmap& bitmap);