commit | 14c14ea49b0a68136b9ed09a00c51dcd340407f2 | [log] [tgz] |
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author | Chris Craik <ccraik@google.com> | Mon Apr 13 16:03:42 2015 -0700 |
committer | Chris Craik <ccraik@google.com> | Tue Apr 14 09:13:20 2015 -0700 |
tree | 58729b2dff8053e9a9caca19897a8ce82f9051f7 | |
parent | ec9f15a9e4622857fcdcf3f727ec9f21e8d3e3d2 [diff] |
Simplify state in View#draw(canvas, parent, drawingTime) Simplify DisplayList / RenderNode state management in View#draw (the ugly one). Now, we simply differentiate between drawing with a RenderNode, and drawing without it. This is because we expect drawing a view while detached, or to a SW canvas should function the same. Change-Id: I8b519222b651c4ec8211071c0a7b9b70b0a6a5cf