Add new debug tool to track hardware layers updates
You can setprop debug.hwui.show_layers_updates true to flash
hw layers in green when they update. This is also a setting
in the Dev. section of the settings app.
Change-Id: Ibe1d63a4f81567dc1d590c9b088d2e7505df8abf
diff --git a/libs/hwui/Caches.h b/libs/hwui/Caches.h
index ad1098c..f4f56d6 100644
--- a/libs/hwui/Caches.h
+++ b/libs/hwui/Caches.h
@@ -236,6 +236,7 @@
// Misc
GLint maxTextureSize;
+ bool debugLayersUpdates;
TextureCache textureCache;
LayerCache layerCache;
@@ -267,6 +268,7 @@
void initFont();
void initExtensions();
void initConstraints();
+ void initProperties();
static void eventMarkNull(GLsizei length, const GLchar* marker) { }
static void startMarkNull(GLsizei length, const GLchar* marker) { }