Preload zip before waiting for surface flinger
This saves about 200 msec by preloading media zip file before waiting
for surface flinger becomes ready.
Android Auto results:
BootAnimation: BootAnimationPreloadTiming start time: 8261ms
BootAnimation: BootAnimationPreloadStopTiming start time: 8508ms
Bug: 62056504
Test: adb logcat -s BootAnimation
Change-Id: Iaedf774983a66c2838452c45a04b3a1f4c728f17
diff --git a/cmds/bootanimation/BootAnimation.h b/cmds/bootanimation/BootAnimation.h
index 19616cb..dc19fb0 100644
--- a/cmds/bootanimation/BootAnimation.h
+++ b/cmds/bootanimation/BootAnimation.h
@@ -115,6 +115,7 @@
};
explicit BootAnimation(sp<Callbacks> callbacks);
+ virtual ~BootAnimation();
sp<SurfaceComposerClient> session() const;
@@ -155,6 +156,8 @@
void releaseAnimation(Animation*) const;
bool parseAnimationDesc(Animation&);
bool preloadZip(Animation &animation);
+ void findBootAnimationFile();
+ bool preloadAnimation();
void checkExit();
@@ -182,6 +185,7 @@
SortedVector<String8> mLoadedFiles;
sp<TimeCheckThread> mTimeCheckThread = nullptr;
sp<Callbacks> mCallbacks;
+ Animation* mAnimation = nullptr;
};
// ---------------------------------------------------------------------------