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+page.title=Open Distribution
+@jd:body
+
+<p>As an open platform, Android offers choice. You
+distribute your Android apps to users in any way you want, using any
+distribution approach or combination of approaches that meets your needs. 
+From publishing in an app marketplace to serving your apps from a web site or
+emailing them directly users, you are never locked into any
+particular distribution platform.</p>
+
+<p>The process for building and packaging your app for distribution is the same,
+regardless of how you will distribute your app. This saves you time and lets you
+automate parts of the process as needed. You can read <a 
+href="{@docRoot}tools/publishing/preparing.html">Preparing 
+for Release</a> for more information.</p>
+
+<p>The sections below highlight some of the alternatives for distributing
+your apps to users.</p>
+
+<h2 id="publishing-marketplace">Distributing through an App Marketplace</h2>
+
+<p>Usually, to reach the broadest possible audience, you would distribute your
+apps through a marketplace, such as Google Play.</p>
+
+<p>Google Play is the premier marketplace for Android apps and is particularly
+useful if you want to distribute your applications to a large global audience.
+However, you can distribute your apps through any app marketplace you want or
+you can use multiple marketplaces.</p>
+
+<h2 id="publishing-email">Distributing your application through email</h2>
+
+<div class="figure" style="width:246px">
+  <img src="{@docRoot}images/publishing/publishing_via_email.png"
+       alt="Screenshot showing the graphical user interface users see when you send them an app"
+       style="width:240px;" />
+  <p class="img-caption">
+    <strong>Figure 1.</strong> Users can simply click <strong>Install</strong> when you send them
+    an application via email.
+  </p>
+</div>
+
+<p>The easiest and quickest way to release your application is to send it to users through
+email. To do this, you prepare your application for release and then attach it to an email
+and send it to a user. When users open your email message on their Android-powered device,
+the Android system will recognize the APK and display an <strong>Install Now</strong>
+button in the email message (see figure 1). Users can install your application by touching the
+button.</p>
+
+<p class="note"><strong>Note:</strong> The <strong>Install Now</strong> button
+shown in Figure 1 appears only if users have configured their device to allow
+installation from <a href="#unknown-sources">unknown sources</a> and have opened your 
+email with the native Gmail application.</p>
+
+<p>Distributing applications through email is convenient if you are sending your application to
+only a few trusted users, but it provides few protections from piracy and unauthorized
+distribution; that is, anyone you send your application to can simply forward it to someone else.</p>
+
+<h2 id="publishing-website">Distributing through a web site</h2>
+
+<p>If you do not want to release your app on a marketplace like Google Play, you
+can make the app available for download on your own website or server, including
+on a private or enterprise server. To do this, you must first prepare your
+application for release in the normal way. Then all you need to do is host the
+release-ready APK file on your website and provide a download link to users.
+</p>
+
+<p>When users browse to the download link from their Android-powered devices,
+the file is downloaded and Android system automatically starts installing it on
+the device. However, the installation process will start automatically only if
+users have configured their Settings to allow the installation of apps from
+<a href="#unknown-sources">unknown sources</a>.</p>
+
+<p>Although it is relatively easy to release your application on your own
+website, it can be inefficient. For example, if you want to monetize your
+application you will have to process and track all financial transactions
+yourself and you will not be able to use Google Play's <a
+href="{@docRoot}guide/google/play/billing/index.html">In-app Billing service</a>
+to sell in-app products. In addition, you will not be able to use the <a
+href="{@docRoot}guide/google/play/licensing/index.html">Licensing service</a> to
+help prevent unauthorized installation and use of your application.</p>
+
+
+<h2 id="unknown-sources">User Opt-In for Apps from Unknown Sources</h2>
+
+<div class="figure" style="width:246px;margin-top:0;">
+  <img src="{@docRoot}images/publishing/publishing_unknown_sources_sm.png"
+       alt="Screenshot showing the setting for accepting download and install of
+       apps from unknown sources." style="width:240px;" />
+  <p class="img-caption">
+    <strong>Figure 2.</strong> Users must enable the <strong>Unknown sources</strong>
+    setting before they can install apps not downloaded from Google Play. 
+  </p>
+</div> 
+
+<p>Android protects users from inadvertent download and install of apps from
+locations other than Google Play (which is trusted). It blocks such installs
+until the user opts-in <strong>Unknown sources</strong> in
+Settings&nbsp;<strong>&gt;</strong>&nbsp;Security, shown in Figure 2. To allow
+the installation of applications from other sources, users need to enable the
+Unknown sources setting on their devices, and they need to make this
+configuration change <em>before</em> they download your application to their
+devices.</p> 
+
+<p class="note">Note that some network providers do not allow users to install
+applications from unknown sources.</p>
+
+