Cleanup various clang warnings, use unique_ptrs in several places
Change-Id: I347904b25e51fcc7de14b1e72f1acd0f6ba26f3f
diff --git a/libs/hwui/tests/main.cpp b/libs/hwui/tests/main.cpp
index 64ee5f6..ee16991 100644
--- a/libs/hwui/tests/main.cpp
+++ b/libs/hwui/tests/main.cpp
@@ -83,7 +83,7 @@
rootNode->setPropertyFieldsDirty(RenderNode::GENERIC);
ContextFactory factory;
- RenderProxy* proxy = new RenderProxy(false, rootNode, &factory);
+ std::unique_ptr<RenderProxy> proxy(new RenderProxy(false, rootNode, &factory));
proxy->loadSystemProperties();
proxy->initialize(surface);
float lightX = width / 2.0;
@@ -123,7 +123,6 @@
sleep(5);
- delete proxy;
rootNode->decStrong(0);
printf("Success!\n");