commit | 530041d3191ce817832a0108514617768e43cda6 | [log] [tgz] |
---|---|---|
author | Romain Guy <romainguy@google.com> | Wed Jan 25 18:56:29 2012 -0800 |
committer | Romain Guy <romainguy@google.com> | Mon Jan 30 12:04:17 2012 -0800 |
tree | 8705f42f34dd66983b6782c23b6046c65d1fdfff | |
parent | f10d69f30107f27465684630460615443783f2bc [diff] [blame] |
Add stencil buffer to the EGL config Change-Id: If76c0cd6127534d90f9526b75c0f8e56259c6722
diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h index ae355bb..d0394af 100644 --- a/libs/hwui/OpenGLRenderer.h +++ b/libs/hwui/OpenGLRenderer.h
@@ -141,6 +141,8 @@ SkPaint* filterPaint(SkPaint* paint); + ANDROID_API static uint32_t getStencilSize(); + protected: /** * Compose the layer defined in the current snapshot with the layer