Add RS watchdog.
Change-Id: I4c912beb84fa8a37ada0088049f7776132e994b6
diff --git a/libs/rs/driver/rsdGL.h b/libs/rs/driver/rsdGL.h
index 0d5b7e7..fc33885 100644
--- a/libs/rs/driver/rsdGL.h
+++ b/libs/rs/driver/rsdGL.h
@@ -20,6 +20,8 @@
#include <rs_hal.h>
#include <EGL/egl.h>
+#define RSD_CALL_GL(x, ...) rsc->setWatchdogGL(#x, __LINE__, __FILE__); x(__VA_ARGS__); rsc->setWatchdogGL(NULL, 0, NULL)
+
class RsdShaderCache;
class RsdVertexArrayState;
class RsdFrameBufferObj;
@@ -73,7 +75,6 @@
} RsdGL;
-
bool rsdGLInit(const android::renderscript::Context *rsc);
void rsdGLShutdown(const android::renderscript::Context *rsc);
bool rsdGLSetSurface(const android::renderscript::Context *rsc,