Remove points from fixed function.
Add basic GL performance test.

Change-Id: I421a41b6683b2c5f70045cdd0f610a6939105fee
diff --git a/libs/rs/rsShaderCache.cpp b/libs/rs/rsShaderCache.cpp
index 504ffba..5c073b3 100644
--- a/libs/rs/rsShaderCache.cpp
+++ b/libs/rs/rsShaderCache.cpp
@@ -101,8 +101,7 @@
             glBindAttribLocation(pgm, 0, "ATTRIB_position");
             glBindAttribLocation(pgm, 1, "ATTRIB_color");
             glBindAttribLocation(pgm, 2, "ATTRIB_normal");
-            glBindAttribLocation(pgm, 3, "ATTRIB_pointSize");
-            glBindAttribLocation(pgm, 4, "ATTRIB_texture0");
+            glBindAttribLocation(pgm, 3, "ATTRIB_texture0");
         }
 
         //LOGE("e2 %x", glGetError());