commit | 2c5e85b303077d2120b428bd4c7e6ecb6970935b | [log] [tgz] |
---|---|---|
author | Diego Perez <diegoperez@google.com> | Mon Feb 16 17:14:16 2015 +0000 |
committer | Diego Perez <diegoperez@google.com> | Mon Feb 23 09:56:01 2015 +0000 |
tree | 41cada17f3d0ecedeb735b9c77678ff20522ee5b | |
parent | 48c217ab9133fbcd793e74867dd864f43f2bcfaf [diff] |
Avoid caching mImage on the main render loop and use clipping. + Added a session flag that avoids caching mImage. This is useful when mImage is just a Graphics2D wrapper that might change at any time. + Make GcSnapshot aware of the clipping so it doesn't need to render the whole area if not needed. Change-Id: Ie0134c2bc2741b5fa6648313864c851bbac066cf