Reland "TextureView Vulkan support and optimized OpenGL draw"
Fix an issue with incorrect texture matrix, when there is 90/270 rotation.
This happened, because after refactoring SkImage has buffer width/height,
instead of layer width/height.
This reverts commit a683eb3945320f592f58705c3c31b3c044f4bd72.
Bug: 113673613
Test: Ran TextureView CTS and lensblur in camera app
Change-Id: If3bcf9cd5195de09fd67a753708568a8e3ca3a9a
diff --git a/libs/hwui/ResourceCache.cpp b/libs/hwui/ResourceCache.cpp
index 464a58d..65bee47 100644
--- a/libs/hwui/ResourceCache.cpp
+++ b/libs/hwui/ResourceCache.cpp
@@ -15,7 +15,6 @@
*/
#include "ResourceCache.h"
-#include "Caches.h"
namespace android {
@@ -112,13 +111,9 @@
ResourceReference* ref = index >= 0 ? mCache->valueAt(index) : nullptr;
if (ref == nullptr) {
// If we're not tracking this resource, just delete it
- if (Caches::hasInstance()) {
- // DEAD CODE
- } else {
- // A Res_png_9patch is actually an array of byte that's larger
- // than sizeof(Res_png_9patch). It must be freed as an array.
- delete[](int8_t*) resource;
- }
+ // A Res_png_9patch is actually an array of byte that's larger
+ // than sizeof(Res_png_9patch). It must be freed as an array.
+ delete[](int8_t*) resource;
return;
}
ref->destroyed = true;
@@ -135,14 +130,10 @@
if (ref->destroyed) {
switch (ref->resourceType) {
case kNinePatch: {
- if (Caches::hasInstance()) {
- // DEAD CODE
- } else {
- // A Res_png_9patch is actually an array of byte that's larger
- // than sizeof(Res_png_9patch). It must be freed as an array.
- int8_t* patch = (int8_t*)resource;
- delete[] patch;
- }
+ // A Res_png_9patch is actually an array of byte that's larger
+ // than sizeof(Res_png_9patch). It must be freed as an array.
+ int8_t* patch = (int8_t*)resource;
+ delete[] patch;
} break;
}
}